How to translate the files of a game
makc_ar
Posts: 1193 Joined: Sun Aug 17, 2014 7:27 pm
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by makc_ar » Fri May 22, 2015 10:36 pm
Last edited by
makc_ar on Sun Feb 12, 2017 1:19 am, edited 2 times in total.
Nobody
Posts: 47 Joined: Sat May 16, 2015 11:58 pm
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by Nobody » Mon Jun 01, 2015 1:07 pm
Do not any progress?
Ekey
Posts: 1383 Joined: Sat Aug 09, 2014 2:34 pm
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by Ekey » Sun Jun 07, 2015 11:21 am
Code: Select all
struct nHeader { uint32_t dwNull; uint32_t dwStringsCount; }; struct nEntry { uint32_t dwStringOffset; uint32_t dwStringSize; uint32_t dwStringID; // Probably };
makc_ar
Posts: 1193 Joined: Sun Aug 17, 2014 7:27 pm
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by makc_ar » Tue Jun 09, 2015 4:53 pm
Thx. Ekey . This structure for all files?
Ekey
Posts: 1383 Joined: Sat Aug 09, 2014 2:34 pm
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by Ekey » Tue Jun 09, 2015 9:22 pm
Yep. In some strings are present strange symbols in three bytes. You can see on your screenshot first line > Press oXX > Hold oXX where XX strange characters. Dunno what this.
Nobody
Posts: 47 Joined: Sat May 16, 2015 11:58 pm
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by Nobody » Sat Jun 13, 2015 1:09 pm
Ekey wrote: Yep. In some strings are present strange symbols in three bytes. You can see on your screenshot first line > Press oXX > Hold oXX where XX strange characters. Dunno what this.
Thx Ekey, But
Can you give me the tools
Unpacker/repack?
makc_ar
Posts: 1193 Joined: Sun Aug 17, 2014 7:27 pm
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by makc_ar » Sun Feb 12, 2017 1:19 am
swuforce
Posts: 233 Joined: Thu Oct 16, 2014 4:39 pm
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by swuforce » Sat Feb 18, 2017 4:45 am
Looks like its the same files. Try the tool for old version.
makc_ar
Posts: 1193 Joined: Sun Aug 17, 2014 7:27 pm
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by makc_ar » Thu Feb 23, 2017 10:28 pm
Thanks a lot swuforce !