WWE 2K15, WWE 2K16, WWE 2K17 (Text)

How to translate the files of a game
makc_ar
Posts: 1193
Joined: Sun Aug 17, 2014 7:27 pm

WWE 2K15, WWE 2K16, WWE 2K17 (Text)

Post by makc_ar »

Last edited by makc_ar on Sun Feb 12, 2017 1:19 am, edited 2 times in total.
Nobody
Posts: 47
Joined: Sat May 16, 2015 11:58 pm

Re: WWE 2K15 (Text)

Post by Nobody »

Do not any progress?
Ekey
Posts: 1383
Joined: Sat Aug 09, 2014 2:34 pm

Re: WWE 2K15 (Text)

Post by Ekey »

Code: Select all

struct nHeader
{
   uint32_t   dwNull;
   uint32_t   dwStringsCount;
};

struct nEntry
{
   uint32_t   dwStringOffset;
   uint32_t   dwStringSize;
   uint32_t   dwStringID; // Probably
};
makc_ar
Posts: 1193
Joined: Sun Aug 17, 2014 7:27 pm

Re: WWE 2K15 (Text)

Post by makc_ar »

Thx. Ekey.
This structure for all files?
Ekey
Posts: 1383
Joined: Sat Aug 09, 2014 2:34 pm

Re: WWE 2K15 (Text)

Post by Ekey »

Yep. In some strings are present strange symbols in three bytes. You can see on your screenshot first line > Press oXX > Hold oXX where XX strange characters. Dunno what this.
Nobody
Posts: 47
Joined: Sat May 16, 2015 11:58 pm

Re: WWE 2K15 (Text)

Post by Nobody »

Ekey wrote:Yep. In some strings are present strange symbols in three bytes. You can see on your screenshot first line > Press oXX > Hold oXX where XX strange characters. Dunno what this.

Thx Ekey, But
Can you give me the tools
Unpacker/repack?
makc_ar
Posts: 1193
Joined: Sun Aug 17, 2014 7:27 pm

Re: WWE 2K15, WWE 2K16, WWE 2K17 (Text)

Post by makc_ar »

Game: http://store.steampowered.com/app/510510
Image

How to edit new text?
swuforce
Posts: 233
Joined: Thu Oct 16, 2014 4:39 pm

Re: WWE 2K15, WWE 2K16, WWE 2K17 (Text)

Post by swuforce »

Looks like its the same files. Try the tool for old version.
makc_ar
Posts: 1193
Joined: Sun Aug 17, 2014 7:27 pm

Re: WWE 2K15, WWE 2K16, WWE 2K17 (Text)

Post by makc_ar »

Thanks a lot swuforce!