Bleach Archive

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Stacey
Posts: 2
Joined: Thu May 21, 2015 5:14 pm

Bleach Archive

Post by Stacey »

No need for this thread anymore! Thank you!
Last edited by Stacey on Tue Jul 21, 2015 2:22 pm, edited 2 times in total.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: PSP • Bleach Soul Carnival 2 • .dig Archive

Post by aluigi »

Unknown compression algorithm and I don't know the format of the compressed files (chunks???), the following work-in-progress script extracts the files "as-is" so it's good only for the few non-compressed files:

Code: Select all

# comtype UNKNOWN
getdstring ZERO 16
for
    get OFFSET long
    if OFFSET == 0
        break
    endif
    get ZSIZE long
    get CHUNKS short
    get ZIP short
    get SIZE long
    math OFFSET * 0x800
    if ZIP == 0
        log "" OFFSET SIZE
    else
        #clog "" OFFSET ZSIZE SIZE
        log "compressed/" OFFSET ZSIZE
    endif
next
Stacey
Posts: 2
Joined: Thu May 21, 2015 5:14 pm

Re: PSP • Bleach Soul Carnival 2 • .dig Archive

Post by Stacey »

Thank you for this!
I'll see what I can get out of it.

I know what I'm looking for, it's just a case of getting it out of the archive.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: CLOSED

Post by aluigi »

Why you edited the first post?
The fact that you got or didn't get a solution doesn't mean you can delete the post with information about the request.

*EDIT* I restored the original title ("Bleach Soul Carnival 2 • .dig")