[PS2] 首都高バトル 01 -Syutokou Battle 01- (Tokyo Xtreme Racer 01) ".dat .toc" arc

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
nky
Posts: 7
Joined: Sun May 17, 2015 6:47 am

[PS2] 首都高バトル 01 -Syutokou Battle 01- (Tokyo Xtreme Racer 01) ".dat .toc" arc

Post by nky »

Hello

XBOX360 edition but wanted to rip the proposed the PS2 version that appeared to differ in file format because it is impossible status quo

Car 3Dmodel is low polygon, but the course is sufficient as so often than conventional data

Image

"BUILD.DAT" File 1.67 GB
No Upload
"BUILD.TOC" File 529 KB
http://www.2shared.com/file/Fzy8CSrg/SyutokouBattle_01_buildtoc_fil.html

Code: Select all

comtype xmemdecompress
endian big
open FDDE "toc"
open FDDE "dat" 1
get FILES long
getdstring DUMMY 12
for i = 0 < FILES
    get OFFSET long
    get ZSIZE long
    get SIZE long
    get ZERO long
    math OFFSET * 0x800
    if SIZE == 0
        log "" OFFSET ZSIZE 1
    else
        clog "" OFFSET ZSIZE SIZE 1
    endif
next i

this code chekced screenshot (sorry error or nonerror is unknown)
Image


http://zenhax.com/viewtopic.php?p=5291#p5291
This topic "filecutter.bms" script dump files
http://www.2shared.com/file/a28bGftx/SB01_builddat_files.html


and "BUILD.DAT" start block hex
Image


Sorry im not speak English ^^;
English of this article, we translate Japanese to English by "Google Translate"
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: [PS2] 首都高バトル 01 -Syutokou Battle 01- (Tokyo Xtreme Racer 01) ".dat .toc" arc

Post by aluigi »

Try this:

Code: Select all

open FDDE "toc"
open FDDE "dat" 1
get FILES long
getdstring DUMMY 12
for i = 0 < FILES
    get OFFSET long
    get DUMMY2 long
    get SIZE long
    get DUMMY4 long
    get DUMMY5 long

    math OFFSET * 0x800
    math SIZE * 0x800
    log "" OFFSET SIZE 1
next i
nky
Posts: 7
Joined: Sun May 17, 2015 6:47 am

Re: [PS2] 首都高バトル 01 -Syutokou Battle 01- (Tokyo Xtreme Racer 01) ".dat .toc" arc

Post by nky »

thanks script

umm...
Image
script run is complete

27109 files dump
Image

this 27109 files is unknown file format
hex start block is unknown and archive expand tools dont opened
(archive expand tool check is "Noesis" and "Game Extractor v2.01" and "3D Object Converter v6.0")

and some of the "dat" file was "UCL" file

Sample Files
http://www.2shared.com/file/UL-MLvSy/SB01_builddat_files_001.html


"BUILD.DAT" File dumped in one file only 800MB+
this 800MB+ file is "offzip.exe" in search run
Image
not all expanded
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: [PS2] 首都高バトル 01 -Syutokou Battle 01- (Tokyo Xtreme Racer 01) ".dat .toc" arc

Post by aluigi »

I guess the game uses various custom formats.
It's bad to not having a solution for the UCL compressed files.
nky
Posts: 7
Joined: Sun May 17, 2015 6:47 am

Re: [PS2] 首都高バトル 01 -Syutokou Battle 01- (Tokyo Xtreme Racer 01) ".dat .toc" arc

Post by nky »

ok very very thank you ^^