[Xbox360] 首都高バトルX -Syutokou Battle X- (Tokyo Xtreme Racer X) ".dat .toc" arc

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
nky
Posts: 7
Joined: Sun May 17, 2015 6:47 am

[Xbox360] 首都高バトルX -Syutokou Battle X- (Tokyo Xtreme Racer X) ".dat .toc" arc

Post by nky »

Hello ^^

This game is the last of the "Syutokou Battle" in the first leaving for the Xbox360.

please lend force to rip 3DModel of game

Image

"BUILD.DAT" File 878 MB
No Upload
"BUILD.TOC" File 359 KB
http://www.2shared.com/file/7TXc5xJ9/BUILD.html

"BUILD_CRS.DAT" File 1.57 GB
No Upload
"BUILD_CRS.TOC" File 21.2 KB
http://www.2shared.com/file/O9n996HU/BUILD_CRS.html

".DAT .TOC" I do not know how to unpack the files

3DModel Viewer I wanted to try to use the script for "Wangan Midnight"
( "Wangan Midnight" and "Syutokou battle" is Genki Company)
http://forum.xentax.com/viewtopic.php?f=16&t=12775


Sorry im not speak English ^^;
English of this article, we translate Japanese to English by "Google Translate"
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: [Xbox360] 首都高バトルX -Syutokou Battle X- (Tokyo Xtreme Racer X) ".dat .toc" arc

Post by aluigi »

Try this script and let me know if it works or quickbms gives an error:

Code: Select all

comtype xmemdecompress
endian big
open FDDE "toc"
open FDDE "dat" 1
get FILES long
getdstring DUMMY 12
for i = 0 < FILES
    get OFFSET long
    get ZSIZE long
    get SIZE long
    get ZERO long
    math OFFSET * 0x800
    if SIZE == 0
        log "" OFFSET ZSIZE 1
    else
        clog "" OFFSET ZSIZE SIZE 1
    endif
next i

In case of errors I need the first part of the dat file that you can cut using this script:
http://aluigi.org/papers/bms/others/filecutter.bms
nky
Posts: 7
Joined: Sun May 17, 2015 6:47 am

Re: [Xbox360] 首都高バトルX -Syutokou Battle X- (Tokyo Xtreme Racer X) ".dat .toc" arc

Post by nky »

oh thanx ^^

Code: Select all

comtype xmemdecompress
endian big
open FDDE "toc"
open FDDE "dat" 1
get FILES long
getdstring DUMMY 12
for i = 0 < FILES
    get OFFSET long
    get ZSIZE long
    get SIZE long
    get ZERO long
    math OFFSET * 0x800
    if SIZE == 0
        log "" OFFSET ZSIZE 1
    else
        clog "" OFFSET ZSIZE SIZE 1
    endif
next i

this code chekced screenshot (sorry error or nonerror is unknown)

"BUILD.DAT" File Check Screenshot
http://www.2shared.com/photo/yuPJqHBt/BUILDDAT_Checked.html

"BUILD_CRS.DAT" File Check Screenshot
http://www.2shared.com/photo/BPh-1iIm/BUILD_CRSDAT_Checked.html


".DAT" Files cut is start block (Run "filecutter.bms")

"BUILD.DAT"
http://www.2shared.com/file/D4n4zQGL/builddat_files.html
"BUILD_CRS.DAT"
http://www.2shared.com/file/ZTkkMj1y/build_crsdat_files.html

Hex Editor (HxD) Screenshot
http://www.2shared.com/photo/Cgqd8EtU/BUILDDAT_BUILD_CRSDAT_Hex.html
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: [Xbox360] 首都高バトルX -Syutokou Battle X- (Tokyo Xtreme Racer X) ".dat .toc" arc

Post by aluigi »

I guess I have already seen those 0x00 0xe9 "UCL" files but after some tests I'm not able to understand the compression.
nky
Posts: 7
Joined: Sun May 17, 2015 6:47 am

Re: [Xbox360] 首都高バトルX -Syutokou Battle X- (Tokyo Xtreme Racer X) ".dat .toc" arc

Post by nky »

oh ok very thanks m(_ _)m
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: [Xbox360] 首都高バトルX -Syutokou Battle X- (Tokyo Xtreme Racer X) ".dat .toc" arc

Post by aluigi »

http://aluigi.org/papers/bms/others/tok ... _racer.bms

The decompression of x360 files will be possible from the next version of quickbms (0.6.7b or 0.6.8)
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: [Xbox360] 首都高バトルX -Syutokou Battle X- (Tokyo Xtreme Racer X) ".dat .toc" arc

Post by aluigi »

Small note, one of the files (offset 0x0f631000) doesn't decompress in any case.
nky
Posts: 7
Joined: Sun May 17, 2015 6:47 am

Re: [Xbox360] 首都高バトルX -Syutokou Battle X- (Tokyo Xtreme Racer X) ".dat .toc" arc

Post by nky »

oh! ok
I am waiting expectantly. ^^
Shutokou
Posts: 1
Joined: Mon May 10, 2021 6:25 pm

Re: [Xbox360] 首都高バトルX -Syutokou Battle X- (Tokyo Xtreme Racer X) ".dat .toc" arc

Post by Shutokou »

Any news on this? Trying to do the same thing as OP to no avail. Got the same custom formats, perhaps someone has found another game with a similar file type in the mean time