I have been looking at the Skate 3 Savefile structure lately and it does contain an archive with textures.
Textures from the "EA Skate 3 graphics creator" official website. I think that could be an angle of attack for injecting NEW textures into the game for the character creator instead of modifying existing gamefiles. I have been looking at this structure for a while now and I can't seem to find a working pattern for exporting the files, so any help with this would be very appreciated.
File in question is attached.
The actual texture/file part starts at offset: 29C0 and forward.
Thanks!
/GHFear
Skate 3 Savefile (Texture Archive "sort of") - Unpacking script [REQUEST]
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Re: Skate 3 Savefile (Texture Archive "sort of") - Unpacking script [REQUEST]
I had a breakthrough on the PS3 files for the game now and can now both replace and add new textures to the game
So now it's just the file attached "xbox 360"", that needs figuring out.
So now it's just the file attached "xbox 360"", that needs figuring out.
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Re: Skate 3 Savefile (Texture Archive "sort of") - Unpacking script [REQUEST]
I saw the MC02 magic in the format covered by ncaa14_mc02.bms but this one is different and more chaotic.