Hi!
This game was developed by Vertigo Games and published by Tencent.
From the preview of .vpak files in Hex Editor, it can be seen that 3D model files are in .nif format, which is identical to BlackShot model file format.
Texture files are in .dds format and Audio files are in .wav.
WOZ probably uses the same engine as BlackShot does.
.nif model files can be viewed and exported using NifSkope or 3DSMAX with nif plugin.
However, unlike BlackShot, all the game assets of WOZ are compressed in these .vpak archives.
Any ideas?
Sample files:
https://drive.google.com/file/d/15Gkt04 ... nRY53/view
https://drive.google.com/file/d/1KUCnTF ... AcDr2/view
https://drive.google.com/file/d/1J2QbbN ... QwI99/view
Thanks a lot!
War of Zombie Online (WOZ) [.vpak]
-
- Posts: 6
- Joined: Fri Feb 08, 2019 4:26 am
Re: War of Zombie Online (WOZ) [.vpak]
Here is a screenshot of a sample file in Hex Workshop:
-
- Site Admin
- Posts: 12984
- Joined: Wed Jul 30, 2014 9:32 pm
Re: War of Zombie Online (WOZ) [.vpak]
It's a custom ZIP archive that uses "VPAK" instead of "PK\3\4" and doesn't have the "method" field.
The flag field is 1 and the first 10 bytes of each data is the same.
I even tried to check if that 16 bit field was method instead of flag but the "shrink" decompression fails so I don't know, maybe it's just another type of compression that I can't recognize.
The flag field is 1 and the first 10 bytes of each data is the same.
I even tried to check if that 16 bit field was method instead of flag but the "shrink" decompression fails so I don't know, maybe it's just another type of compression that I can't recognize.
Code: Select all
00000022 0 Lobby/
0000006e 39680 Lobby/06010_Lobby_Idle_Machinegun_0_2155f572.nsa
0000808f 22272 Lobby/06010_Lobby_Idle_Machinegun_0_5d28b424.nsa
0000cf22 16128 Lobby/06010_Lobby_Idle_Machinegun_0_d9af77de.nsa
00010521 16128 Lobby/06010_Lobby_Idle_Rifle_01_unt_4d37f1b0.nsa
00013be1 35968 Lobby/06010_Lobby_Idle_Rifle_02_unt_c9b0324a.nsa
0001ab73 17920 Lobby/06010_Lobby_Idle_Rifle_03_unt_b5cd731c.nsa
0001eb4c 19968 Lobby/06010_Lobby_Idle_Rifle_04_unt_c47ea809.nsa
000234f8 16128 Lobby/06010_Lobby_Idle_SMG_01_untit_d600974c.nsa
00026afe 34304 Lobby/06010_Lobby_Idle_SMG_02_untit_528754b6.nsa
0002e8bf 41984 Lobby/06010_Lobby_Idle_SMG_03_untit_2efa15e0.nsa
00037bdd 16128 Lobby/06011_Lobby_Idle_Pistol_01_un_c9753db0.nsa
0003b675 34304 Lobby/06011_Lobby_Idle_Pistol_02_un_4df2fe4a.nsa
0004237f 34304 Lobby/06011_Lobby_Idle_Pistol_03_un_318fbf1c.nsa
00048bbc 22272 Lobby/06011_Lobby_Idle_Pistol_04_un_403c6409.nsa
0004dabb 16128 Lobby/06012_Lobby_Idle_Melee_01_unt_fc80beaf.nsa
00051194 32000 Lobby/06012_Lobby_Idle_Melee_02_unt_78077d55.nsa
000581ec 26880 Lobby/06012_Lobby_Idle_Melee_03_unti_47a3c03.nsa
0005e0aa 29184 Lobby/06012_Lobby_Idle_Melee_04_unt_75c9e716.nsa
000644ae 16128 Lobby/06013_Lobby_Idle_Rocket_01_un_fd0b7896.nsa
00067bae 16128 Lobby/06014_Lobby_Idle_Chainsaw_01__99f1abbe.nsa
0006b263 22272 Lobby/06015_LobbyIdle_M134Minigun_02_u_d40b1.nsa
0006fbc8 23936 Lobby/06015_LobbyIdle_M134Minigun_0_7c7001e7.nsa
00074c32 14720 Lobby/06015_LobbyIdle_M134Minigun_0_848a834b.nsa
00077e26 14720 Lobby/06016_LobbyIdle_OneHand_01_un_31d5dc96.nsa
0007b05f 25088 Lobby/06016_LobbyIdle_OneHand_02_un_b5521f6c.nsa
000808dc 29184 Lobby/06016_LobbyIdle_OneHand_03_un_c92f5e3a.nsa
00086928 24576 Lobby/06017_LobbyIdle_BaseBallBat_02_ef822a1.nsa
0008b4dd 14720 Lobby/06017_LobbyIdle_BaseBallBat_0_8a7fe15b.nsa
...
-
- Posts: 6
- Joined: Fri Feb 08, 2019 4:26 am
Re: War of Zombie Online (WOZ) [.vpak]
I'm sorry for the late reply. Thank you for your effort.
This game is officially dead, but I found a private server client of this game (now this private server is dead as well). This private sever client has all the original game files extracted from the packages, so all the file assets are obtainable. The files are in .nif, which can be previewed using nifskope. The models and animations can be extracted using Noesis script, but it seems that the Noesis script is unable to load most of the idle and shooting animations of the weapons, other animations are fine.
I would share the client here: https://drive.google.com/file/d/1GKJCUt ... sp=sharing
This game is officially dead, but I found a private server client of this game (now this private server is dead as well). This private sever client has all the original game files extracted from the packages, so all the file assets are obtainable. The files are in .nif, which can be previewed using nifskope. The models and animations can be extracted using Noesis script, but it seems that the Noesis script is unable to load most of the idle and shooting animations of the weapons, other animations are fine.
I would share the client here: https://drive.google.com/file/d/1GKJCUt ... sp=sharing
aluigi wrote:It's a custom ZIP archive that uses "VPAK" instead of "PK\3\4" and doesn't have the "method" field.
The flag field is 1 and the first 10 bytes of each data is the same.
I even tried to check if that 16 bit field was method instead of flag but the "shrink" decompression fails so I don't know, maybe it's just another type of compression that I can't recognize.Code: Select all
00000022 0 Lobby/
0000006e 39680 Lobby/06010_Lobby_Idle_Machinegun_0_2155f572.nsa
0000808f 22272 Lobby/06010_Lobby_Idle_Machinegun_0_5d28b424.nsa
0000cf22 16128 Lobby/06010_Lobby_Idle_Machinegun_0_d9af77de.nsa
00010521 16128 Lobby/06010_Lobby_Idle_Rifle_01_unt_4d37f1b0.nsa
00013be1 35968 Lobby/06010_Lobby_Idle_Rifle_02_unt_c9b0324a.nsa
0001ab73 17920 Lobby/06010_Lobby_Idle_Rifle_03_unt_b5cd731c.nsa
0001eb4c 19968 Lobby/06010_Lobby_Idle_Rifle_04_unt_c47ea809.nsa
000234f8 16128 Lobby/06010_Lobby_Idle_SMG_01_untit_d600974c.nsa
00026afe 34304 Lobby/06010_Lobby_Idle_SMG_02_untit_528754b6.nsa
0002e8bf 41984 Lobby/06010_Lobby_Idle_SMG_03_untit_2efa15e0.nsa
00037bdd 16128 Lobby/06011_Lobby_Idle_Pistol_01_un_c9753db0.nsa
0003b675 34304 Lobby/06011_Lobby_Idle_Pistol_02_un_4df2fe4a.nsa
0004237f 34304 Lobby/06011_Lobby_Idle_Pistol_03_un_318fbf1c.nsa
00048bbc 22272 Lobby/06011_Lobby_Idle_Pistol_04_un_403c6409.nsa
0004dabb 16128 Lobby/06012_Lobby_Idle_Melee_01_unt_fc80beaf.nsa
00051194 32000 Lobby/06012_Lobby_Idle_Melee_02_unt_78077d55.nsa
000581ec 26880 Lobby/06012_Lobby_Idle_Melee_03_unti_47a3c03.nsa
0005e0aa 29184 Lobby/06012_Lobby_Idle_Melee_04_unt_75c9e716.nsa
000644ae 16128 Lobby/06013_Lobby_Idle_Rocket_01_un_fd0b7896.nsa
00067bae 16128 Lobby/06014_Lobby_Idle_Chainsaw_01__99f1abbe.nsa
0006b263 22272 Lobby/06015_LobbyIdle_M134Minigun_02_u_d40b1.nsa
0006fbc8 23936 Lobby/06015_LobbyIdle_M134Minigun_0_7c7001e7.nsa
00074c32 14720 Lobby/06015_LobbyIdle_M134Minigun_0_848a834b.nsa
00077e26 14720 Lobby/06016_LobbyIdle_OneHand_01_un_31d5dc96.nsa
0007b05f 25088 Lobby/06016_LobbyIdle_OneHand_02_un_b5521f6c.nsa
000808dc 29184 Lobby/06016_LobbyIdle_OneHand_03_un_c92f5e3a.nsa
00086928 24576 Lobby/06017_LobbyIdle_BaseBallBat_02_ef822a1.nsa
0008b4dd 14720 Lobby/06017_LobbyIdle_BaseBallBat_0_8a7fe15b.nsa
...
-
- Posts: 6
- Joined: Fri Feb 08, 2019 4:26 am
Re: War of Zombie Online (WOZ) [.vpak]
Here is a sample picture of a weapon model: