Flatpyramid.com .json files

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
DYXiCZ
Posts: 1
Joined: Wed May 13, 2015 4:54 am

Flatpyramid.com .json files

Post by DYXiCZ »

Hi everyone.
I would like to ask you for help.
I found way to get models from flatpyramid.com but is in .json format.
I tried several json importers/convertes but without result, noone works.

Here are several files: Direct download
Files isn't crypted (you can read the vertex positions via noteblock etc..)
Way for get the models from the site is so easy because they uses webgl 3d live preview.
(Same as stuner etc.. but in .json)

Would be useful for lots of us.
Thanks for help.
Regards,
DYXiCZ

PS: Sorry about my english, but i tried my best :-)

//# Yes, this post is on xentax too, but when it would see more people, it's there bigger chance to helping.

shakotay2 wrote:the jsons contain plain ASCII. Not too hard to code an ASCII-json to obj converter on your own.

"faces": [[ 0 ,1 ,2],[ 1 ,34 ,50],[ 34 ,35 ,36],

"vertices": [ -623.377,7.41711,252.529,

"normals": [ -0.898899,0.00128903,0.438153,

"tangents": [ -0.0722054,-0.98676,-0.145231,

"bitangents": [ 0.438153,-0.000278509,0.8989,


DYXiCZ wrote:Oh, iam so sorry i forgot to this topic.

I really don't know how to script Json-ASCII to OBJ converter.
I am not scripter, that's why i honestly ask there.
Please, it would be useful for a lot of peoples, on flatpyramid is a lot of cars.
For modders and semi-modellers (i modelling a lot of things on cars but full car is still hard for me)
it would be great news.

:angel: Thanks for any help.
Regards,
DYXiCZ