Bugs Bunny Lost in Time psx (BZZ File)

How to translate the files of a game
rubinho146
Posts: 22
Joined: Wed Aug 17, 2016 12:15 pm

Bugs Bunny Lost in Time psx (BZZ File)

Post by rubinho146 »

I'm trying to translate the text of this game and it turns out that it is only possible by doing through a memory viewer/editor but there is no way to save it.
The memory viewer somehow decompress the text while loading the game through the an emulator, is there a way to decompress/compress a file so the translation can be possible through an hex editor?



Image
Shokoniraya
Posts: 416
Joined: Sat Sep 15, 2018 5:22 am

Re: Bugs Bunny Lost in Time psx (BZZ File)

Post by Shokoniraya »

rubinho146 wrote:I'm trying to translate the text of this game and it turns out that it is only possible by doing through a memory viewer/editor but there is no way to save it.
The memory viewer somehow decompress the text while loading the game through the an emulator, is there a way to decompress/compress a file so the translation can be possible through an hex editor?



Image

are you sure bzz is not a package and its a text file?
rubinho146
Posts: 22
Joined: Wed Aug 17, 2016 12:15 pm

Re: Bugs Bunny Lost in Time psx (BZZ File)

Post by rubinho146 »

BZZ is a package, it can contain sounds, 3D models, textures, images and text, so far all I want to do is edit images and text.

All of the files of the game is BZZ so it stores everything as far I know.
GHOST DEAD
Posts: 218
Joined: Wed Jul 19, 2017 5:04 am

Re: Bugs Bunny Lost in Time psx (BZZ File)

Post by GHOST DEAD »

rubinho146 wrote:BZZ is a package, it can contain sounds, 3D models, textures, images and text, so far all I want to do is edit images and text.

All of the files of the game is BZZ so it stores everything as far I know.


just a question, did you know how to edit a tim file for font (based on Bitmap)?
rubinho146
Posts: 22
Joined: Wed Aug 17, 2016 12:15 pm

Re: Bugs Bunny Lost in Time psx (BZZ File)

Post by rubinho146 »

GHOST DEAD wrote:
rubinho146 wrote:BZZ is a package, it can contain sounds, 3D models, textures, images and text, so far all I want to do is edit images and text.

All of the files of the game is BZZ so it stores everything as far I know.


just a question, did you know how to edit a tim file for font (based on Bitmap)?



Yes I know but in this game is not needed, it has the font from the Spanish language.
rubinho146
Posts: 22
Joined: Wed Aug 17, 2016 12:15 pm

Re: Bugs Bunny Lost in Time psx (BZZ File)

Post by rubinho146 »

I don't like to double post in threads but has anyone got into it?
hnnewgames
Posts: 148
Joined: Sat Dec 16, 2017 8:58 pm

Re: Bugs Bunny Lost in Time psx (BZZ File)

Post by hnnewgames »

Aluigi Do you know what compression this is?
rubinho146
Posts: 22
Joined: Wed Aug 17, 2016 12:15 pm

Re: Bugs Bunny Lost in Time psx (BZZ File)

Post by rubinho146 »

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