The Simpsons Virtual Springfield (VS3 and VSA)

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
rubinho146
Posts: 22
Joined: Wed Aug 17, 2016 12:15 pm

The Simpsons Virtual Springfield (VS3 and VSA)

Post by rubinho146 »

Hello, I want to try and get the textures from this game that are in both VS3 and VSA files, there's nothing that can be found online so I hope that someone here can have a look on them.

Thanks!


Samples: https://drive.google.com/open?id=15rG8b ... crc1T-oF8T
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: The Simpsons Virtual Springfield (VS3 and VSA)

Post by aluigi »

VSA is audio for sure (no idea about the codec or format), there is even a 22050 frequency at offset 0xe70 (big endian).

I don't know what data may be contained in VS3.
rubinho146
Posts: 22
Joined: Wed Aug 17, 2016 12:15 pm

Re: The Simpsons Virtual Springfield (VS3 and VSA)

Post by rubinho146 »

The data on vs3 looks for me that stores 3D models and textures, is it possible to create a bms script to get the textures?
ZetpeR
Posts: 4
Joined: Sun Feb 19, 2017 9:35 am

Re: The Simpsons Virtual Springfield (VS3 and VSA)

Post by ZetpeR »

rubinho146 wrote:Hello, I want to try and get the textures from this game that are in both VS3 and VSA files, there's nothing that can be found online so I hope that someone here can have a look on them.

Thanks!


Samples: https://drive.google.com/open?id=15rG8b ... crc1T-oF8T


Program Resources Game Viewer http://game-viewer.org/plugins.php supports formats VSB, VSA, VS3. There is no game 3D models, it uses a set of consecutive pictures.