My Collection Of Tools And QuickBMS Scripts [GHFear]

Do you know a tool, link or website for working on a specific game files or to help game research? Let's collect them here!
GHFear
Posts: 290
Joined: Fri Mar 30, 2018 2:48 am

My Collection Of Tools And QuickBMS Scripts [GHFear]

Post by GHFear »

Hello Everyone :)

I started learning how to do these QuickBMS scripts recently after aluigi made a couple scripts for me.
It inspired me to make my own stuff and also make some edits to his scripts to learn on the way.
This will be where I upload my tools, scripts and so on.
I will also upload scripts I have made edits on to further complete the scripts.

Much Love,
GHFear
GHFear
Posts: 290
Joined: Fri Mar 30, 2018 2:48 am

Re: My Collection Of Tools And QuickBMS Scripts [GHFear]

Post by GHFear »

Skate 2 and 3
platform: Xbox 360
file type: *.rx2 (Texture Format)
type: Compressor
Last edited by GHFear on Sat Feb 02, 2019 8:27 am, edited 2 times in total.
GHFear
Posts: 290
Joined: Fri Mar 30, 2018 2:48 am

Re: My Collection Of Tools And QuickBMS Scripts [GHFear]

Post by GHFear »

Skate 2 and 3
platform: Xbox 360
file type: *.rx2 (Texture Format)
type: Decompressor
Last edited by GHFear on Sat Feb 02, 2019 8:27 am, edited 1 time in total.
GHFear
Posts: 290
Joined: Fri Mar 30, 2018 2:48 am

Re: My Collection Of Tools And QuickBMS Scripts [GHFear]

Post by GHFear »

Skate 2 and 3
platform: Xbox 360
file type: *.XSF (Archive)
type: Extractor (Without Decompression)


Updated: February 6 2019

Patch-notes: (It gave the right filenames on Textures, but tripped on the filenames for Meshes and collision. That is now fixed)


Info: This gives the correct filenames and was made from looking at aluigi's script.
Last edited by GHFear on Wed Feb 06, 2019 2:09 pm, edited 2 times in total.
GHFear
Posts: 290
Joined: Fri Mar 30, 2018 2:48 am

Re: My Collection Of Tools And QuickBMS Scripts [GHFear]

Post by GHFear »

Skate 2 and 3
platform: Xbox 360
file type: *.XSF (Archive)
type: Extractor (With Decompression)


Updated: February 6 2019

Patch-notes: (It gave the right filenames on Textures, but tripped on the filenames for Meshes and collision. That is now fixed)

Info: This is only an EDIT of aluigi's script. It gives the correct filenames for each file. [if you see this aluigi, you should put this as the XSF archive script on the website :)]
Last edited by GHFear on Wed Feb 06, 2019 2:03 pm, edited 2 times in total.
GHFear
Posts: 290
Joined: Fri Mar 30, 2018 2:48 am

Re: My Collection Of Tools And QuickBMS Scripts [GHFear]

Post by GHFear »

SSX Tricky
platform: PS2
file type: *.BIG (Archive)
type: Extractor
Last edited by GHFear on Sat Feb 02, 2019 6:47 am, edited 1 time in total.
GHFear
Posts: 290
Joined: Fri Mar 30, 2018 2:48 am

Re: My Collection Of Tools And QuickBMS Scripts [GHFear]

Post by GHFear »

Skate 2 and 3
platform: Playstation 3
file type: *.PSF (Archive)
type: Extractor (Without Decompression)


Updated: February 10th 2019

Change Log: Now gives the same names as the PSF (With Decompression), for finding files easier when modding.

Info: This extracts the textures, 3d models and collision data from the level streaming files (PSF) from Skate 3 on Playstation 3.
It has same compression as Xbox version and can be manually decompressed. Further down is a script that also decompresses these files.
Last edited by GHFear on Sun Feb 17, 2019 2:24 am, edited 4 times in total.
GHFear
Posts: 290
Joined: Fri Mar 30, 2018 2:48 am

Re: My Collection Of Tools And QuickBMS Scripts [GHFear]

Post by GHFear »

Skate 1
platform: Xbox 360
file type: *.XSF (Archive)
type: Extractor (With Decompression)


Info: Extracts Skate 1 XSF files to reveal 3D models, Textures and Collision Data. These can be opened with my "EA Games" NOESIS script.
GHFear
Posts: 290
Joined: Fri Mar 30, 2018 2:48 am

Re: My Collection Of Tools And QuickBMS Scripts [GHFear]

Post by GHFear »

Skate 1
platform: Xbox 360
file type: *.XSF (Archive)
type: Extractor (Without Decompression)


Info: This script extracts the 3D models, Textures and Collision Data from Skate 1 XSF files without decompressing them. (These files need to be decompressed manually before opening them with my noesis script)
Last edited by GHFear on Sat Feb 02, 2019 10:27 am, edited 1 time in total.
GHFear
Posts: 290
Joined: Fri Mar 30, 2018 2:48 am

Re: My Collection Of Tools And QuickBMS Scripts [GHFear]

Post by GHFear »

EA GAMES
platform: Xbox 360
file type: *.rx2 (Texture Format)
type: Converter


Info: This script paired with noesis will convert rx2 files to PNG, TGA, DDS, you name it.
GHFear
Posts: 290
Joined: Fri Mar 30, 2018 2:48 am

Re: My Collection Of Tools And QuickBMS Scripts [GHFear]

Post by GHFear »

Skate 2 and 3
platform: Playstation 3
file type: *.PSF (Archive)
type: Extractor (With Decompression)


Info: This script exports and decompresses the PSF / Level streaming archives from Skate 2 and 3 for Playstation 3.
Last edited by GHFear on Sun Feb 03, 2019 11:35 am, edited 1 time in total.
GHFear
Posts: 290
Joined: Fri Mar 30, 2018 2:48 am

Re: My Collection Of Tools And QuickBMS Scripts [GHFear]

Post by GHFear »

Skate 2 and 3
platform: Playstation 3
file type: *.DAT *.PSG (Texture, 3D Model Format)
type: Decompressor


Info: This script will decompress the files that my "Skate3_PSF_nodecompression.bms" script spits out, in case you want to be able to manually decompress those files for some reason.
GHFear
Posts: 290
Joined: Fri Mar 30, 2018 2:48 am

Re: My Collection Of Tools And QuickBMS Scripts [GHFear]

Post by GHFear »

Tony Hawks Pro Skater 2X
platform: XBOX
file type: Archive (*.bon)
type: Unpacker


Info: Only Unpacks and repacks Textures for now. (Updated)
GHFear
Posts: 290
Joined: Fri Mar 30, 2018 2:48 am

Re: My Collection Of Tools And QuickBMS Scripts [GHFear]

Post by GHFear »

Tony Hawks Pro Skater 2X
platform: XBOX
file type: Archive (*.DDX)
type: Unpacker


Info: Unpacks and Repacks Textures from .DDX files from THPS2X.
GHFear
Posts: 290
Joined: Fri Mar 30, 2018 2:48 am

Re: My Collection Of Tools And QuickBMS Scripts [GHFear]

Post by GHFear »

Fifa 06 Road To The World Cup
platform: Xbox 360
file type: Texture Archive (*.RX2)
type: Unpacker


Info: Unpacks Textures from .RX2 files from Fifa06 RTTWC.
These textures can then be viewed by the included Noesis script.
Will fix the repacking in the future with another script that only *SPAM* with the data and not the massacred headers I appended together from a bunch of data all over the file.
Last edited by GHFear on Sat Feb 23, 2019 2:42 pm, edited 1 time in total.
GHFear
Posts: 290
Joined: Fri Mar 30, 2018 2:48 am

Re: My Collection Of Tools And QuickBMS Scripts [GHFear]

Post by GHFear »

Guitar Hero and Tony Hawk
platform: Xbox 360
file type: PAK.XEN / PAB.XEN / IMG.XEN / TEX.XEN Archive
type: Decompressor


Info: This script can decompress PAK.XEN and PAB.XEN archives from some of the later Tony Hawk and Guitar Hero games.
Confirmed to work with:
# GH3
# GHA
# GH WT
# GH M
# GH SH
# GH 5
# Band hero
# GH WoR
# Tony Hawks Project 8
# Tony Hawks Proving Ground

Does not work with:
# GH2 "Does not use this compression"

Updated: 14 March 2019
Notes: Was updated to support the non chunk format of the same compression that is used in most Tony Hawk Games and Earlier Guitar Hero games.
Last edited by GHFear on Fri Mar 15, 2019 12:18 pm, edited 1 time in total.
GHFear
Posts: 290
Joined: Fri Mar 30, 2018 2:48 am

Re: My Collection Of Tools And QuickBMS Scripts [GHFear]

Post by GHFear »

Guitar Hero and Tony Hawk
Platform: Xbox 360
File type: IMG.XEN / TEX.XEN Archive
type: Decompressor and Unpacker tool

Info: This tool can decompress and unpack TEX.XEN and IMG.XEN archives from some of the later Tony Hawk and Guitar Hero games.
These files can then be read with my included scripts for noesis.
Confirmed to work with:
# GH3
# GHA
# GH WT
# GH M
# GH SH
# GH 5
# Band hero
# GH WoR
# Tony Hawks Project 8
# Tony Hawks Proving Ground
GHFear
Posts: 290
Joined: Fri Mar 30, 2018 2:48 am

Re: My Collection Of Tools And QuickBMS Scripts [GHFear]

Post by GHFear »

I am Setsuna
Platform: PC?
File type: File Archive
Type: Unpacker

Notes: Gives some bogus file extensions, don't mind them.
GHFear
Posts: 290
Joined: Fri Mar 30, 2018 2:48 am

Re: My Collection Of Tools And QuickBMS Scripts [GHFear]

Post by GHFear »

Harry Potter and the Order of the Phoenix
Platform: PS2?
File type: ".rpk" File Archive
Type: Decompressor and Unpacker

Put the ".rpk" files in the folder next to the EXTRACT.bat file and run "EXTRACT.bat" to autoextract all assets from all ".rpk" files.
GHFear
Posts: 290
Joined: Fri Mar 30, 2018 2:48 am

Re: My Collection Of Tools And QuickBMS Scripts [GHFear]

Post by GHFear »

EA Skate 1, 2, 3
Platform: XBOX 360
File type: .MUS, .ABK and .SNS Audio Containers
Type: Extractor / Converter

Info: These are tools put together by files, scripts, tools I have found around on the internet and made automated with batch files.

Version 1.0:
Proper Support for only 1 .MUS file from Skate 3.

Update 1.3:
Added Full support for all .MUS files from Skate 1,2 and 3.
Added support for ABK files from Skate 1,2 and 3.
Added support for the majority of SNS files from Skate 1,2 and 3.

Was made possible by:
Halley's Comet Software
aluigi
AlphaTwentyThree
and Me (GHFear)
Thank you!
If I forgot someone, please tell me.

Download link: https://mega.nz/#!f9YGRSiJ!AeYTy_V1qv-pcVWySrGHGsnGVbVfiwYLrPxaFmZHjoM

For legal reasons, Halley's Comet Software, aluigi and AlphaTwentyThree was in NO WAY involved in the process of actually extracting the EA games intellectual property.
I used their work to make it possible.