Delutto wrote:Octopath Traveler UEXP Text Tool [PC]
By Delutto
See Readme.txt for instructions.Octopath_Traveler_UEXP_Text_Tool_By_Delutto.7z
Tool updated! DON'T use the first one!
UPDATE TOOL DELUTO /NX
Deluto, here are the members of TRADUÇÕESPKG, we would launch our nintendo tool and by analyzing its tool it already works with older versions yes and with the nx versions also make an addendum so that your tool is complete for versions and files, Nintendo just changes 0x26 to 0x27 offset for your tool to work after extracting and modifying text back to the original ofesset and PC files from Nintendo and previous versions recognize, this game works with ENGLISH unicode 8, where it does not accept characters, their (ES) (IT) variants a new uexp has been created with several 2 unicode codes 8 in some parts and UTF 16 little endian, small details that it accepts special characters; therefore, creating a unicode font is a bit complex because even developers had to create uexp and ufonte and assets,ufont which is nothing more than a .ttf, in short, you change the font and characters not because it is merged with a font family and, as I mentioned before, in all the languages that were put into the game ter works with a mix of unicode 8 and 16 little endie, which means that even developers had problems following the standard of uexp native and these text derivatives because they did not follow the common pattern.