Resident Evil 2 BIOHAZARD .msg (GMSG)
-
- Posts: 64
- Joined: Sat Jan 10, 2015 10:03 am
Resident Evil 2 BIOHAZARD .msg (GMSG)
here is sample text file from RE2 remake
i think its same as RE7 text but its encrypt in this time
so anyone could make unpack\extract or decrypt?
i think its same as RE7 text but its encrypt in this time
so anyone could make unpack\extract or decrypt?
-
- Posts: 561
- Joined: Tue Oct 13, 2015 1:26 pm
Re: Resident Evil 2 BIOHAZARD .msg (GMSG)
Resident Evil 2 MSG Tool [PC]
By Delutto
See Readme.txt for instructions.Notes: Based on file samples and not tested ingame.
Updates:
Edit: Here's another tool by rengareng: https://zenhax.com/viewtopic.php?f=12&t=9364
By Delutto
See Readme.txt for instructions.Notes: Based on file samples and not tested ingame.
Updates:
Code: Select all
01/28/2019
- BugFix: EntriesCount is UInt32 and not UInt64.
01/26/2019
- First release.
Edit: Here's another tool by rengareng: https://zenhax.com/viewtopic.php?f=12&t=9364
Last edited by Delutto on Tue Jan 29, 2019 12:35 pm, edited 2 times in total.
-
- Posts: 64
- Joined: Sat Jan 10, 2015 10:03 am
Re: Resident Evil 2 BIOHAZARD .msg (GMSG)
@Delutto
Thanks man
Thanks man
-
- Posts: 9
- Joined: Sun Jan 27, 2019 7:50 pm
Re: Resident Evil 2 BIOHAZARD .msg (GMSG)
@Delutto
thanks
thanks
-
- Posts: 55
- Joined: Sat Nov 12, 2016 10:21 am
Re: Resident Evil 2 BIOHAZARD .msg (GMSG)
Thanks a lot @Delutto
-
- Posts: 9
- Joined: Sun Jan 27, 2019 7:50 pm
Re: Resident Evil 2 BIOHAZARD .msg (GMSG)
How can we show the text files to the game without having to open all the files?
Let's say I changed the text file of the game but I want to discard it to my friend, but the file is in re_chunk_000.pak
My friend's .Pak file without opening the re_chunk_000.pak.'s single text file, can we run elsewhere?
can you help me
@Delutto
Let's say I changed the text file of the game but I want to discard it to my friend, but the file is in re_chunk_000.pak
My friend's .Pak file without opening the re_chunk_000.pak.'s single text file, can we run elsewhere?
can you help me
@Delutto
-
- Posts: 9
- Joined: Sun Jan 27, 2019 7:50 pm
Re: Resident Evil 2 BIOHAZARD .msg (GMSG)
mes_conv_chp When I open the file 2_1.msg.14 and throw it back into the article file, there is no sound in the scenes of the game.
There's no sound where the police talk. "OPEN UP! HURRY! OPEN UP! OPEN THIS GODDAMN DOOR!"
@Delutto
There's no sound where the police talk. "OPEN UP! HURRY! OPEN UP! OPEN THIS GODDAMN DOOR!"
@Delutto
-
- Posts: 561
- Joined: Tue Oct 13, 2015 1:26 pm
Re: Resident Evil 2 BIOHAZARD .msg (GMSG)
Try updated tool.
-
- Posts: 9
- Joined: Sun Jan 27, 2019 7:50 pm
Re: Resident Evil 2 BIOHAZARD .msg (GMSG)
■What should I do to ensure that something I do is active for everyone without having to open someone else's Pak file?
■file"F:\SteamLibrary\steamapps\common\RESIDENT EVIL 2 BIOHAZARD RE2 1-Shot Demo\natives\x64\sectionroot\message"
■I want to make changes to the message file here, but I want it to be activated before opening the .pak file.
■'can you help me with this?,
■'msg tool running ,thanks.
@Delutto,
.
■file"F:\SteamLibrary\steamapps\common\RESIDENT EVIL 2 BIOHAZARD RE2 1-Shot Demo\natives\x64\sectionroot\message"
■I want to make changes to the message file here, but I want it to be activated before opening the .pak file.
■'can you help me with this?,
■'msg tool running ,thanks.
@Delutto,
.
-
- Posts: 46
- Joined: Thu Aug 14, 2014 3:29 am
Re: Resident Evil 2 BIOHAZARD .msg (GMSG)
Sinan19031 wrote:mes_conv_chp When I open the file 2_1.msg.14 and throw it back into the article file, there is no sound in the scenes of the game.
There's no sound where the police talk. "OPEN UP! HURRY! OPEN UP! OPEN THIS GODDAMN DOOR!"
@Delutto
You can try this tool: viewtopic.php?f=12&t=9364
-
- Posts: 9
- Joined: Sun Jan 27, 2019 7:50 pm
Re: Resident Evil 2 BIOHAZARD .msg (GMSG)
rengareng wrote:Sinan19031 wrote:mes_conv_chp When I open the file 2_1.msg.14 and throw it back into the article file, there is no sound in the scenes of the game.
There's no sound where the police talk. "OPEN UP! HURRY! OPEN UP! OPEN THIS GODDAMN DOOR!"
@Delutto
You can try this tool: viewtopic.php?f=12&t=9364
How do I run Re2_msg.exe?,
What is the working logic of the .exe file.?
I threw Msg.14 on the exe, but it didn't.
-
- Posts: 46
- Joined: Thu Aug 14, 2014 3:29 am
Re: Resident Evil 2 BIOHAZARD .msg (GMSG)
Sinan19031 wrote:rengareng wrote:Sinan19031 wrote:mes_conv_chp When I open the file 2_1.msg.14 and throw it back into the article file, there is no sound in the scenes of the game.
There's no sound where the police talk. "OPEN UP! HURRY! OPEN UP! OPEN THIS GODDAMN DOOR!"
@Delutto
You can try this tool: viewtopic.php?f=12&t=9364
How do I run Re2_msg.exe?,
What is the working logic of the .exe file.?
I threw Msg.14 on the exe, but it didn't.
You can use updated version: viewtopic.php?f=12&t=9364&p=42859#p42859)
Drag and drop .msg.14 file on the exe to extract texts.
Drag and drop .msg.14.txt file on the exe to import texts and generate .msg.14.new file.
Last edited by rengareng on Mon Feb 18, 2019 9:44 pm, edited 1 time in total.
-
- Posts: 9
- Joined: Sun Jan 27, 2019 7:50 pm
Re: Resident Evil 2 BIOHAZARD .msg (GMSG)
rengareng wrote:Sinan19031 wrote:rengareng wrote:
You can try this tool: viewtopic.php?f=12&t=9364
How do I run Re2_msg.exe?,
What is the working logic of the .exe file.?
I threw Msg.14 on the exe, but it didn't.
You can use this version.
Drag and drop .msg.14 file on the exe to extract texts.
Drag and drop .msg.14.txt file on the exe to import texts and generate .msg.14.new file.
Thanks, program it works well.
!HELP!
=How can we run the "messages" file in another?
-I want to make changes to the message file here, but I want the .pak file to run without having to reopen in another person.
-so \natives\x64\section root\message" files.
-
- Posts: 2
- Joined: Fri Jan 25, 2019 8:34 pm
Re: Resident Evil 2 BIOHAZARD .msg (GMSG)
Can anybody help me how to localize this game? How can I find msg files. I have used quickbms but name of the files are different. What can I do?
-
- Posts: 2
- Joined: Fri Jan 25, 2019 8:34 pm
Re: Resident Evil 2 BIOHAZARD .msg (GMSG)
Sajjad_Rahim wrote:here is sample text file from RE2 remake
message.rar
i think its same as RE7 text but its encrypt in this time
so anyone could make unpack\extract or decrypt?
How can I find these files?
-
- Posts: 40
- Joined: Thu Jan 31, 2019 10:36 am
Re: Resident Evil 2 BIOHAZARD .msg (GMSG)
Where is the english text files location? How can i export .pak extention files ?
-
- Posts: 9
- Joined: Sun Jan 27, 2019 7:50 pm
Re: Resident Evil 2 BIOHAZARD .msg (GMSG)
Delutto wrote:Resident Evil 2 MSG Tool [PC]
By Delutto
See Readme.txt for instructions.Resident_Evil_2_MSG_Tool_By_Delutto.7zNotes: Based on file samples and not tested ingame.
Updates:Code: Select all
01/28/2019
- BugFix: EntriesCount is UInt32 and not UInt64.
01/26/2019
- First release.
Edit: Here's another tool by rengareng: https://zenhax.com/viewtopic.php?f=12&t=9364
when I convert some msg files to txt, some appear to be empty.
-
- Posts: 46
- Joined: Thu Aug 14, 2014 3:29 am
Re: Resident Evil 2 BIOHAZARD .msg (GMSG)
Sinan19031 wrote:Delutto wrote:Resident Evil 2 MSG Tool [PC]
By Delutto
See Readme.txt for instructions.Resident_Evil_2_MSG_Tool_By_Delutto.7zNotes: Based on file samples and not tested ingame.
Updates:Code: Select all
01/28/2019
- BugFix: EntriesCount is UInt32 and not UInt64.
01/26/2019
- First release.
Edit: Here's another tool by rengareng: https://zenhax.com/viewtopic.php?f=12&t=9364
when I convert some msg files to txt, some appear to be empty.
Because those files don't have any text.
-
- Posts: 40
- Joined: Thu Jan 31, 2019 10:36 am
Re: Resident Evil 2 BIOHAZARD .msg (GMSG)
How can i reimport msg.14 files ?
-
- Posts: 4
- Joined: Wed Feb 13, 2019 11:38 am
Re: Resident Evil 2 BIOHAZARD .msg (GMSG)
How is it possible to reimport all the extracted files of re-chunk.pak file again to the Pak file to see the changes during the Gameplay.