Resident Evil 2 BIOHAZARD .msg (GMSG)

How to translate the files of a game
Sajjad_Rahim
Posts: 64
Joined: Sat Jan 10, 2015 10:03 am

Resident Evil 2 BIOHAZARD .msg (GMSG)

Post by Sajjad_Rahim »

here is sample text file from RE2 remake
message.rar

i think its same as RE7 text but its encrypt in this time

so anyone could make unpack\extract or decrypt?
Delutto
Posts: 561
Joined: Tue Oct 13, 2015 1:26 pm

Re: Resident Evil 2 BIOHAZARD .msg (GMSG)

Post by Delutto »

Resident Evil 2 MSG Tool [PC]
By Delutto
See Readme.txt for instructions.
Resident_Evil_2_MSG_Tool_By_Delutto.7z
Notes: Based on file samples and not tested ingame.

Updates:

Code: Select all

01/28/2019
  - BugFix: EntriesCount is UInt32 and not UInt64.
 
01/26/2019
  - First release.


Edit: Here's another tool by rengareng: https://zenhax.com/viewtopic.php?f=12&t=9364
Last edited by Delutto on Tue Jan 29, 2019 12:35 pm, edited 2 times in total.
Sajjad_Rahim
Posts: 64
Joined: Sat Jan 10, 2015 10:03 am

Re: Resident Evil 2 BIOHAZARD .msg (GMSG)

Post by Sajjad_Rahim »

@Delutto

Thanks man :D
Sinan19031
Posts: 9
Joined: Sun Jan 27, 2019 7:50 pm

Re: Resident Evil 2 BIOHAZARD .msg (GMSG)

Post by Sinan19031 »

@Delutto

thanks :)
Vito
Posts: 55
Joined: Sat Nov 12, 2016 10:21 am

Re: Resident Evil 2 BIOHAZARD .msg (GMSG)

Post by Vito »

Thanks a lot @Delutto :)
Sinan19031
Posts: 9
Joined: Sun Jan 27, 2019 7:50 pm

Re: Resident Evil 2 BIOHAZARD .msg (GMSG)

Post by Sinan19031 »

How can we show the text files to the game without having to open all the files?

Let's say I changed the text file of the game but I want to discard it to my friend, but the file is in re_chunk_000.pak

My friend's .Pak file without opening the re_chunk_000.pak.'s single text file, can we run elsewhere?

can you help me
@Delutto
Sinan19031
Posts: 9
Joined: Sun Jan 27, 2019 7:50 pm

Re: Resident Evil 2 BIOHAZARD .msg (GMSG)

Post by Sinan19031 »

mes_conv_chp When I open the file 2_1.msg.14 and throw it back into the article file, there is no sound in the scenes of the game.

There's no sound where the police talk. "OPEN UP! HURRY! OPEN UP! OPEN THIS GODDAMN DOOR!"

@Delutto
Delutto
Posts: 561
Joined: Tue Oct 13, 2015 1:26 pm

Re: Resident Evil 2 BIOHAZARD .msg (GMSG)

Post by Delutto »

Try updated tool.
Sinan19031
Posts: 9
Joined: Sun Jan 27, 2019 7:50 pm

Re: Resident Evil 2 BIOHAZARD .msg (GMSG)

Post by Sinan19031 »

■What should I do to ensure that something I do is active for everyone without having to open someone else's Pak file?

■file"F:\SteamLibrary\steamapps\common\RESIDENT EVIL 2 BIOHAZARD RE2 1-Shot Demo\natives\x64\sectionroot\message"

■I want to make changes to the message file here, but I want it to be activated before opening the .pak file.

■'can you help me with this?,
■'msg tool running ,thanks.
@Delutto,
.
rengareng
Posts: 46
Joined: Thu Aug 14, 2014 3:29 am

Re: Resident Evil 2 BIOHAZARD .msg (GMSG)

Post by rengareng »

Sinan19031 wrote:mes_conv_chp When I open the file 2_1.msg.14 and throw it back into the article file, there is no sound in the scenes of the game.

There's no sound where the police talk. "OPEN UP! HURRY! OPEN UP! OPEN THIS GODDAMN DOOR!"

@Delutto


You can try this tool: viewtopic.php?f=12&t=9364
Sinan19031
Posts: 9
Joined: Sun Jan 27, 2019 7:50 pm

Re: Resident Evil 2 BIOHAZARD .msg (GMSG)

Post by Sinan19031 »

rengareng wrote:
Sinan19031 wrote:mes_conv_chp When I open the file 2_1.msg.14 and throw it back into the article file, there is no sound in the scenes of the game.

There's no sound where the police talk. "OPEN UP! HURRY! OPEN UP! OPEN THIS GODDAMN DOOR!"

@Delutto


You can try this tool: viewtopic.php?f=12&t=9364


How do I run Re2_msg.exe?,
What is the working logic of the .exe file.?
I threw Msg.14 on the exe, but it didn't.
rengareng
Posts: 46
Joined: Thu Aug 14, 2014 3:29 am

Re: Resident Evil 2 BIOHAZARD .msg (GMSG)

Post by rengareng »

Sinan19031 wrote:
rengareng wrote:
Sinan19031 wrote:mes_conv_chp When I open the file 2_1.msg.14 and throw it back into the article file, there is no sound in the scenes of the game.

There's no sound where the police talk. "OPEN UP! HURRY! OPEN UP! OPEN THIS GODDAMN DOOR!"

@Delutto


You can try this tool: viewtopic.php?f=12&t=9364


How do I run Re2_msg.exe?,
What is the working logic of the .exe file.?
I threw Msg.14 on the exe, but it didn't.


You can use updated version: viewtopic.php?f=12&t=9364&p=42859#p42859)
Drag and drop .msg.14 file on the exe to extract texts.
Drag and drop .msg.14.txt file on the exe to import texts and generate .msg.14.new file.
Last edited by rengareng on Mon Feb 18, 2019 9:44 pm, edited 1 time in total.
Sinan19031
Posts: 9
Joined: Sun Jan 27, 2019 7:50 pm

Re: Resident Evil 2 BIOHAZARD .msg (GMSG)

Post by Sinan19031 »

rengareng wrote:
Sinan19031 wrote:
rengareng wrote:
You can try this tool: viewtopic.php?f=12&t=9364


How do I run Re2_msg.exe?,
What is the working logic of the .exe file.?
I threw Msg.14 on the exe, but it didn't.


You can use this version.
Drag and drop .msg.14 file on the exe to extract texts.
Drag and drop .msg.14.txt file on the exe to import texts and generate .msg.14.new file.


Thanks, program it works well.

!HELP!
=How can we run the "messages" file in another?
-I want to make changes to the message file here, but I want the .pak file to run without having to reopen in another person.
-so \natives\x64\section root\message" files.
Mehranj73
Posts: 2
Joined: Fri Jan 25, 2019 8:34 pm

Re: Resident Evil 2 BIOHAZARD .msg (GMSG)

Post by Mehranj73 »

Can anybody help me how to localize this game? How can I find msg files. I have used quickbms but name of the files are different. What can I do?
Mehranj73
Posts: 2
Joined: Fri Jan 25, 2019 8:34 pm

Re: Resident Evil 2 BIOHAZARD .msg (GMSG)

Post by Mehranj73 »

Sajjad_Rahim wrote:here is sample text file from RE2 remake
message.rar
i think its same as RE7 text but its encrypt in this time

so anyone could make unpack\extract or decrypt?



How can I find these files?
extrme_sports
Posts: 40
Joined: Thu Jan 31, 2019 10:36 am

Re: Resident Evil 2 BIOHAZARD .msg (GMSG)

Post by extrme_sports »

Where is the english text files location? How can i export .pak extention files ?
Sinan19031
Posts: 9
Joined: Sun Jan 27, 2019 7:50 pm

Re: Resident Evil 2 BIOHAZARD .msg (GMSG)

Post by Sinan19031 »

Delutto wrote:Resident Evil 2 MSG Tool [PC]
By Delutto
See Readme.txt for instructions.Resident_Evil_2_MSG_Tool_By_Delutto.7zNotes: Based on file samples and not tested ingame.

Updates:

Code: Select all

01/28/2019
  - BugFix: EntriesCount is UInt32 and not UInt64.
 
01/26/2019
  - First release.


Edit: Here's another tool by rengareng: https://zenhax.com/viewtopic.php?f=12&t=9364


when I convert some msg files to txt, some appear to be empty.
rengareng
Posts: 46
Joined: Thu Aug 14, 2014 3:29 am

Re: Resident Evil 2 BIOHAZARD .msg (GMSG)

Post by rengareng »

Sinan19031 wrote:
Delutto wrote:Resident Evil 2 MSG Tool [PC]
By Delutto
See Readme.txt for instructions.Resident_Evil_2_MSG_Tool_By_Delutto.7zNotes: Based on file samples and not tested ingame.

Updates:

Code: Select all

01/28/2019
  - BugFix: EntriesCount is UInt32 and not UInt64.
 
01/26/2019
  - First release.


Edit: Here's another tool by rengareng: https://zenhax.com/viewtopic.php?f=12&t=9364


when I convert some msg files to txt, some appear to be empty.


Because those files don't have any text.
extrme_sports
Posts: 40
Joined: Thu Jan 31, 2019 10:36 am

Re: Resident Evil 2 BIOHAZARD .msg (GMSG)

Post by extrme_sports »

How can i reimport msg.14 files ?
Chrisssss
Posts: 4
Joined: Wed Feb 13, 2019 11:38 am

Re: Resident Evil 2 BIOHAZARD .msg (GMSG)

Post by Chrisssss »

How is it possible to reimport all the extracted files of re-chunk.pak file again to the Pak file to see the changes during the Gameplay.