[PSVita] Star Ocean Second Evolution (*.psarc)

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
chrnodroid
Posts: 13
Joined: Thu Jan 24, 2019 9:59 am

[PSVita] Star Ocean Second Evolution (*.psarc)

Post by chrnodroid »

Hi, anyone have some idea to how to unpack this archive?
It's not a simple PSARC file, because I've tried many tools, like PSARC Ectractor, PS3_PSARC_GUI, Total Commander (psarc_v1.4) and QuickBMS (brink.bms).
Seems like this file is encrypted, maybe with some tri-Ace algorythm... Or maybe there is a specific tool for Vita psarc files?


This is the file, very huge, I'm sorry, the entire game is packed in a single archive.
https://mega.nz/#!vkNVjAgA!NfJJzuHiukIf ... g1TjAfHK98

EDIT:

filecutter
https://mega.nz/#!290mUKqL!a1EQ5_FVtCKU ... Bhq1AQLXLU
Last edited by chrnodroid on Fri May 03, 2019 5:18 pm, edited 1 time in total.
chrnodroid
Posts: 13
Joined: Thu Jan 24, 2019 9:59 am

Re: [PSVita] Star Ocean Second Evolution (*.psarc)

Post by chrnodroid »

Sorry for the up, I really want to undub this game, but I still can't open this archive...
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: [PSVita] Star Ocean Second Evolution (*.psarc)

Post by aluigi »

There are other posts about psarc.
With big files like that one I suggest ever to use the filecutter script first or probably nobody is going to download it:
http://aluigi.org/bms/filecutter.bms
chrnodroid
Posts: 13
Joined: Thu Jan 24, 2019 9:59 am

Re: [PSVita] Star Ocean Second Evolution (*.psarc)

Post by chrnodroid »

filecutter has generated 2 little files:
https://mega.nz/#!290mUKqL!a1EQ5_FVtCKU ... Bhq1AQLXLU
Thanks for the script.

I've found a topic about the same game, but there are informations. I've searched in other forum, and seems like there are other users with my same problem.

I apologize that these days I'm writing a lot here about the extraction of some recent tri-Ace games, maybe I'm annoying,
I ask you if you have the quickbms script for the decompression of the SLZ new type 3 code. You called slz_03b, this: viewtopic.php?p=45696#p45696
Or better if you can update the slz script 0.2.5 with the new type
I really don't understand how to convert the C# language to bms inscruction

Thanks in advance
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: [PSVita] Star Ocean Second Evolution (*.psarc)

Post by aluigi »

Ok, it's all encrypted so it's normal that no script works on it :)
Hopefully someone used to Playstation can give you some hints
Yoti
Posts: 1
Joined: Tue Aug 21, 2018 1:00 pm

Re: [PSVita] Star Ocean Second Evolution (*.psarc)

Post by Yoti »

Nameless32
Posts: 35
Joined: Sun Dec 21, 2014 7:43 pm

Re: [PSVita] Star Ocean Second Evolution (*.psarc)

Post by Nameless32 »

with psvpfstools
run this cmd command into the same folder where psvpfstools was extracted.
dont forget to edit putting your folder configs.

psvpfsparser.exe -i "path to input folder\PCSG00714" -o "path to output folder" -z "KO5ifR1dQ+d7BQBdAbPF3NAEZL8BGsDnv/o3N46tPnhWMstka/+KYHPF0Rgf3AAA+34T/AAA" -f http://cma.henkaku.xyz/
chrnodroid
Posts: 13
Joined: Thu Jan 24, 2019 9:59 am

Re: [PSVita] Star Ocean Second Evolution (*.psarc)

Post by chrnodroid »

Thanks! Everything worked! Decrypted PSARC file unpacked with success with orbis-psarc.exe

This is a very nice community :)