Super Mario Run (.resS, iOS)

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
LolHacksRule
Posts: 865
Joined: Fri Apr 20, 2018 12:41 am

Super Mario Run (.resS, iOS)

Post by LolHacksRule »

Look this is the first time I'm asking about iOS, I know but I want to compare assets with the Android version of the game and the other way around but the rest of the base game's (IPA) assets (mostly) are in the .resS files which I cannot open in a typical Unity extractor program, heck their hexes are also weird (like: AA AA AA AA 00 80 00 80 AA AA AA AA 00 80 00 80 as a header) and I cannot see plain filenames. Any advice on viewing these files or decrypting them if they are encrypted? If so thanks, it would help me a lot with my research. The .resS files are used on sharedassets0.assets and resources.assets. http://www.filedropper.com/smriosress