[PC] Ride 2 music files ( .ogg )
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[PC] Ride 2 music files ( .ogg )
Hello,
I wanted to extract the full OST of Ride 2, since it is impossible to find rips online.
The files are .ogg, but doesn't seem to play anywhere, and i can't find anything about them.
Does anyone have a clue on how to extract them, or with what does these files were encoded ... ?
Here are some examples here :
https://drive.google.com/file/d/1xqItCY ... njKlx/view
https://drive.google.com/file/d/1_AQUY7 ... UOIay/view
https://drive.google.com/file/d/1-SY9Dm ... YBk73/view
I wanted to extract the full OST of Ride 2, since it is impossible to find rips online.
The files are .ogg, but doesn't seem to play anywhere, and i can't find anything about them.
Does anyone have a clue on how to extract them, or with what does these files were encoded ... ?
Here are some examples here :
https://drive.google.com/file/d/1xqItCY ... njKlx/view
https://drive.google.com/file/d/1_AQUY7 ... UOIay/view
https://drive.google.com/file/d/1-SY9Dm ... YBk73/view
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Re: [PC] Ride 2 music files ( .ogg )
there is no any ogg header or ogg compression
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Re: [PC] Ride 2 music files ( .ogg )
i think it's xored
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Re: [PC] Ride 2 music files ( .ogg )
Eh not so simple I guess.
All your samples start with a difference sequence of bytes which which that the "OggS" magic doesn't match.
It's strange that the first 2 bytes really look like a 16 bit field.
Maybe ogg is only the original extension but the content is a different codec, is it possible?
All your samples start with a difference sequence of bytes which which that the "OggS" magic doesn't match.
It's strange that the first 2 bytes really look like a 16 bit field.
Maybe ogg is only the original extension but the content is a different codec, is it possible?
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Re: [PC] Ride 2 music files ( .ogg )
I must be dreaming. I tested all the GENH headers available and I don't hear any music when playing them!
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Re: [PC] Ride 2 music files ( .ogg )
Warthog1336 wrote:I must be dreaming. I tested all the GENH headers available and I don't hear any music when playing them!
That's why i'm starting to think it's encrypted or some shit, i got no experience with these but i'm pretty sure there is something really strange about these ones.
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Re: [PC] Ride 2 music files ( .ogg )
It's a codec since I have seen the same data struct in the vags_eng*.zar files of SOCOM few minutes ago:
viewtopic.php?f=9&t=9251
viewtopic.php?f=9&t=9251
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Re: [PC] Ride 2 music files ( .ogg )
I'm curious about those strange OGG so I'm asking: what's the link between SOCOM and this?
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Re: [PC] Ride 2 music files ( .ogg )
Apparently no link since they are different developers and platforms.
I guess it's better if I move this topic in the Audio section for giving it more visibility (audio is not my field).
Let me know if that's ok for you.
I guess it's better if I move this topic in the Audio section for giving it more visibility (audio is not my field).
Let me know if that's ok for you.
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Re: [PC] Ride 2 music files ( .ogg )
Wait, it's possible that they are raw vorbis chunks.
Probably I'm wrong but it may have sense since FMOD used something similar in the FSB archives.
Probably I'm wrong but it may have sense since FMOD used something similar in the FSB archives.
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Re: [PC] Ride 2 music files ( .ogg )
Ride 2 is using FMOD
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Re: [PC] Ride 2 music files ( .ogg )
Found it: it's custom vorbis (OGG inside FSB5 container) 48000Hz
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Re: [PC] Ride 2 music files ( .ogg )
Warthog1336 wrote:Found it: it's custom vorbis (OGG inside FSB5 container) 48000Hz
Shieeet, thanks mane, do you know a way to play it ... ?
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Re: [PC] Ride 2 music files ( .ogg )
Sure, remove everything before "FSB5" (Hex Editor) in the MUSICS.BANK file, save to FSB and then use fsb_aud_extr (viewtopic.php?f=17&t=1901) on it to output WAV-converted music files.
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Re: [PC] Ride 2 music files ( .ogg )
Warthog1336 wrote:Sure, remove everything before "FSB5" (Hex Editor) in the MUSICS.BANK file, save to FSB and then use fsb_aud_extr (viewtopic.php?f=17&t=1901) on it to output WAV-converted music files.
Okay, i'll try that.
But doesn't that ruin the quality ... ?
I mean, .ogg is better than .wav in terms of capacity of quality, right ... ?
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Re: [PC] Ride 2 music files ( .ogg )
WAV PCM is lossless so it's certainly better than OGG (lossy)
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Re: [PC] Ride 2 music files ( .ogg )
Warthog1336 wrote:WAV PCM is lossless so it's certainly better than OGG (lossy)
It thought .wav stopped at 18 kHz or something.
I mean at least that's what i saw on some .wav files from multiple games.
Last edited by Scar557 on Sun Jan 13, 2019 10:08 pm, edited 1 time in total.
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Re: [PC] Ride 2 music files ( .ogg )
there's also vgmstream to decode these fsb files
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Re: [PC] Ride 2 music files ( .ogg )
Right @AnonBaiter, @Scar557 just drag and drop your MUSICS.FSB (after removing everything before FSB5) and it will split the MUSICS.FSB into multiple OGG files which you can play.
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Re: [PC] Ride 2 music files ( .ogg )
Warthog1336 wrote:Right @AnonBaiter, @Scar557 just drag and drop your MUSICS.FSB (after removing everything before FSB5) and it will split the MUSICS.FSB into multiple OGG files which you can play.
Didn't worked by drag'n'drop so i used cmd.exe and it finally worked ( It extracted the files straight to .wav format, though ), thanks dude.