Astellia .dat file (unreal engine 3)

How to translate the files of a game
Velosity
Posts: 10
Joined: Mon Jan 07, 2019 10:28 am

Astellia .dat file (unreal engine 3)

Post by Velosity »

I want to make an english patch for the korean mmo Astellia but i cant decrypt the localization files.

Sample files:
https://www.file-upload.net/download-13 ... a.zip.html
Delutto
Posts: 561
Joined: Tue Oct 13, 2015 1:26 pm

Re: Astellia .dat file (unreal engine 3)

Post by Delutto »

Did you get these files from some game folder or did you extract them from a package?
Velosity
Posts: 10
Joined: Mon Jan 07, 2019 10:28 am

Re: Astellia .dat file (unreal engine 3)

Post by Velosity »

They are not packed.
Delutto
Posts: 561
Joined: Tue Oct 13, 2015 1:26 pm

Re: Astellia .dat file (unreal engine 3)

Post by Delutto »

Astellia DAT Text Tool
By Delutto
See Readme.txt for instructions.
Astellia_DAT_Text_Tool_By_Delutto.7z
Notes: Based on file samples and not tested ingame.

Updates:

Code: Select all

10/01/2019
  - Added support to ANSI strings.
 
01/08/2019
   - Added support to entries with IdType=5.
Last edited by Delutto on Tue Oct 01, 2019 4:41 am, edited 2 times in total.
Velosity
Posts: 10
Joined: Mon Jan 07, 2019 10:28 am

Re: Astellia .dat file (unreal engine 3)

Post by Velosity »

Thanks, some files give an "ERROR: Stream read error" Error though. I've attached another sample file.
Delutto
Posts: 561
Joined: Tue Oct 13, 2015 1:26 pm

Re: Astellia .dat file (unreal engine 3)

Post by Delutto »

Velosity wrote:Thanks, some files give an "ERROR: Stream read error" Error though. I've attached another sample file.
This file have a different structure...
Please, upload ALL localization files from the game.
Velosity
Posts: 10
Joined: Mon Jan 07, 2019 10:28 am

Re: Astellia .dat file (unreal engine 3)

Post by Velosity »

Delutto wrote:
Velosity wrote:Thanks, some files give an "ERROR: Stream read error" Error though. I've attached another sample file.
This file have a different structure...
Please, upload ALL localization files from the game.


It is hard to tell what files are localization files exactly. The files that are working with your tool translate pretty much everything expect Quests. I've attached all files that include "Quest". Most likely the Quest Localization ones.
Delutto
Posts: 561
Joined: Tue Oct 13, 2015 1:26 pm

Re: Astellia .dat file (unreal engine 3)

Post by Delutto »

Tool updated.
Only the files with "Localize" on name are localization files, those other files will not be supported by the tool.
Velosity
Posts: 10
Joined: Mon Jan 07, 2019 10:28 am

Re: Astellia .dat file (unreal engine 3)

Post by Velosity »

Much appreciated
Eklypse76
Posts: 7
Joined: Fri Jun 21, 2019 9:06 am

Re: Astellia .dat file (unreal engine 3)

Post by Eklypse76 »

Hello.

I'm using the tool to make a spanish patch for Astellia and works great, but I would like to know if the tool can be updated to have access to 2 files that it is not possible to export (I have attached the files). With the rest of the files I was able to work without any problem.

Thank you very much in advance.

EDIT: This is the error message displayed when trying to export the 2 files "ERROR: No mapping for the Unicode character exists in the target multi-byte code page".
Delutto
Posts: 561
Joined: Tue Oct 13, 2015 1:26 pm

Re: Astellia .dat file (unreal engine 3)

Post by Delutto »

I just realised that the game still on beta. I'll not update the tool every time that the game get some update. Remind me in this post when comes the game full release.
Eklypse76
Posts: 7
Joined: Fri Jun 21, 2019 9:06 am

Re: Astellia .dat file (unreal engine 3)

Post by Eklypse76 »

Delutto wrote:I just realised that the game still on beta. I'll not update the tool every time that the game get some update. Remind me in this post when comes the game full release.


Thank you very much for your response and help.

I'll do as you say and when the game is out, I'll let you know here. In the meantime, I can go ahead in the translation with the files that I can access.

Again, thank you very much.
Eklypse76
Posts: 7
Joined: Fri Jun 21, 2019 9:06 am

Re: Astellia .dat file (unreal engine 3)

Post by Eklypse76 »

Hello Delutto.

Astellia has just started its second and last closed beta, the localizations for the French and German languages have just been added. In addition, I have compared the English localization of CBT1 with this beta and nothing relevant has changed.

For that reason, I have decided to respond to this message as you requested. I don't think the localization files will change from here to the final version. I have added to the post all the files relating to the 3 localizations: international, French and German.

Due to the similarity in the language, I would be interested in editing especially the French and German files, since Spanish uses a similar structure. With the current tool, there are problems implementing special characters: ñ, á, é, í, ó, ú... These characters appear as strange symbols.

Thank you very much for your help in advance.
Eklypse76
Posts: 7
Joined: Fri Jun 21, 2019 9:06 am

Re: Astellia .dat file (unreal engine 3)

Post by Eklypse76 »

Delutto wrote:I just realised that the game still on beta. I'll not update the tool every time that the game get some update. Remind me in this post when comes the game full release.

Hello again, Delutto.

As you can see, I'm still interested in translating Astellia into Spanish. You asked me to let you know as soon as the game goes to final version and here I am. As you can see in this link: https://www.astellia-mmo.com/news/view/pre-download-begins-now now is possible to download the latest version, the final.

I have the files needed and I attached them in this message. I would like that you update the tool so I could decrypt, edit and re-encrypt those files.

Thank you very much in advance.

----------------------------------------------------------------------------------------------------------------------------------------

EDIT (18/09/2019): For your knowledge only. Currently I have problems both in exporting and importing text.

On export, I get this error when trying to export LocalizeStringGameData12_INT.dat, LocalizeStringGameData15_INT.dat and LocalizeStringGameData16_INT.dat files:

ERROR: No mapping for the Unicode character exists in the target multi-byte code page

When importing, the tool does not import special characters correctly. Here are some examples:

Varón instead of Varón

Ajustes básicos instead of Ajustes básicos

mañana instead of mañana

extraño sueño instead of extraño sueño
Eklypse76
Posts: 7
Joined: Fri Jun 21, 2019 9:06 am

Re: Astellia .dat file (unreal engine 3)

Post by Eklypse76 »

Hello again.

I'm adding the latest updated files from today. There is no change in the structure, just new text has been included. The situation remains the same and the problems also remain the same :)

Again, thank you in advance. I look forward to the updated tool.
Delutto
Posts: 561
Joined: Tue Oct 13, 2015 1:26 pm

Re: Astellia .dat file (unreal engine 3)

Post by Delutto »

Tool updated.

Code: Select all

10/01/2019
 - Added support to ANSI strings.
Eklypse76
Posts: 7
Joined: Fri Jun 21, 2019 9:06 am

Re: Astellia .dat file (unreal engine 3)

Post by Eklypse76 »

Delutto wrote:Tool updated.

Code: Select all

10/01/2019
 - Added support to ANSI strings.


Hello Delutto.

Thank you so much for your help. I'm going to try the tool right now. I had a little problem with the download but it's already solved.
Aecar
Posts: 1
Joined: Thu Oct 03, 2019 10:06 pm

Re: Astellia .dat file (unreal engine 3)

Post by Aecar »

Delutto wrote:Astellia DAT Text Tool
By Delutto
See Readme.txt for instructions.Astellia_DAT_Text_Tool_By_Delutto.7zNotes: Based on file samples and not tested ingame.

Updates:

Code: Select all

10/01/2019
  - Added support to ANSI strings.
 
01/08/2019
   - Added support to entries with IdType=5.


Thanks for the tool but some antivirus got a positive on it :
https://www.virustotal.com/gui/file/985 ... /detection
even if your tool is safe maybe you could do something so that it doesn't trigger a positive so that I can safely use it ?

still thanks for your work and I hope you will find a way around it
Delutto
Posts: 561
Joined: Tue Oct 13, 2015 1:26 pm

Re: Astellia .dat file (unreal engine 3)

Post by Delutto »

Don't worry, it's a false-positive.
pila76
Posts: 4
Joined: Sun Oct 06, 2019 8:04 pm

Re: Astellia .dat file (unreal engine 3)

Post by pila76 »

ANSI does not work. Russian letters are not recognized in the game :-(
https://i.yapx.ru/FXS66.jpg
Can you fix it?