It's a font problem, not a tool problem.pila76 wrote:ANSI does not work. Russian letters are not recognized in the game
https://i.yapx.ru/FXS66.jpg
Can you fix it?
Astellia .dat file (unreal engine 3)
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Re: Astellia .dat file (unreal engine 3)
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Re: Astellia .dat file (unreal engine 3)
I think this problem is a tool. Because if you slip Korean files when packing, then everything is in order.
With files from the Korean version of the tool works fine. And even if you slip these files into the euro version, then everything is fine too. The problem is in the tool or in the files themselves. I think you can fix it, thanks)
Look at 2 identical files. Korean and European version. Everything works fine in Korean. In European, Russian characters do not work.
With files from the Korean version of the tool works fine. And even if you slip these files into the euro version, then everything is fine too. The problem is in the tool or in the files themselves. I think you can fix it, thanks)
Look at 2 identical files. Korean and European version. Everything works fine in Korean. In European, Russian characters do not work.
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Re: Astellia .dat file (unreal engine 3)
Nothing wrong. You can't expect that the game shows cyrillic characters without have these characters on font files.pila76 wrote:Russian characters do not work.
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Re: Astellia .dat file (unreal engine 3)
The game shows the Cyrillic alphabet. You can write in chat in cyrillic. And if you take Korean files and translate them into Cyrillic, then they will work in the European version.
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Re: Astellia .dat file (unreal engine 3)
Maybe look like that? The archive 2 files are the same. If you translate them into your Cyrillic alphabet, then 1 will work in the game, and 2 will not work.
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Re: Astellia .dat file (unreal engine 3)
Hi, localization files are Packed in .bin file
please see how you can unpack and re-pack. Thanks
https://yadi.sk/d/bdjNjtVqs0MdjQ
please see how you can unpack and re-pack. Thanks
https://yadi.sk/d/bdjNjtVqs0MdjQ
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Re: Astellia .dat file (unreal engine 3)
dron4938 wrote:Hi, localization files are Packed in .bin file
please see how you can unpack and re-pack. Thanks
https://yadi.sk/d/bdjNjtVqs0MdjQ
For repack, use reimport3 (quickbms.exe -G -w -r -r -r).
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Re: Astellia .dat file (unreal engine 3)
Does not work
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Re: Astellia .dat file (unreal engine 3)
ducan012456 wrote:dron4938 wrote:Hi, localization files are Packed in .bin file
please see how you can unpack and re-pack. Thanks
https://yadi.sk/d/bdjNjtVqs0MdjQ
For repack, use reimport3 (quickbms.exe -G -w -r -r -r).
Thanks, it works! But how to return files back to the bin?
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Re: Astellia .dat file (unreal engine 3)
Mori wrote:Thanks, it works! But how to return files back to the bin?
Create a batch file or run in cmd.
Code: Select all
quickbms.exe -G -w -r -r -r
Select Astellia_bin.bms, select bin file then select dat file.