Total Nonstop Action Wrestling (PS3) Unpacking XXX File Format in UModel_32 To Obtain Sounds?

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
osusolus3
Posts: 14
Joined: Sun Dec 30, 2018 2:25 am

Total Nonstop Action Wrestling (PS3) Unpacking XXX File Format in UModel_32 To Obtain Sounds?

Post by osusolus3 »

osusolus3
Posts: 14
Joined: Sun Dec 30, 2018 2:25 am

Re: Total Nonstop Action Wrestling (PS3) Unpacking XXX File Format in UModel_32 To Obtain Sounds?

Post by osusolus3 »

. Can you possibly help with this error i encountered with fsbext.exe?

https://anonfile.com/k1M2Eap3b5/fsb_error_png
osusolus3
Posts: 14
Joined: Sun Dec 30, 2018 2:25 am

Re: Total Nonstop Action Wrestling (PS3) Unpacking XXX File Format in UModel_32 To Obtain Sounds?

Post by osusolus3 »

I think this should of been in the game archive section. My bad. Can this be moved?
osusolus3
Posts: 14
Joined: Sun Dec 30, 2018 2:25 am

Re: Total Nonstop Action Wrestling (PS3) Unpacking XXX File Format in UModel_32 To Obtain Sounds?

Post by osusolus3 »

This is all the main files in the main cookedxenon game folder for both ps3 and xbox 360 versions of the game. There is quite a few that seem to point to audio but doesn't seem to contain audio maybe headers or something? Tried exporting them to no avail. Maybe someone else out there can look and this and hopefully help solve this issue. As far as I can see in the game files, this game doesn't use upk files to store it's textures,texts, sounds etc. Everything is stored in xxx unreal engine 3 container format. Kinda strange but not uncommon.

https://anonfile.com/K5K4Vdp6bc/CookedXenon_rar [Xbox 360 Main Files in full]
https://anonfile.com/t7V1V7p0bc/CookedPS3_rar [PS3 Main Files in Full to compare]

Has slightly more then the 360 version of the game, (extra files like characters etc i think)

Every game file from the xbox 360 version of TNA, not just sounds. Maybe of some use still for others to help?

https://anonfile.com/x1SfW7pab0/TNA_Imp ... ox_360_rar
osusolus3
Posts: 14
Joined: Sun Dec 30, 2018 2:25 am

Re: Total Nonstop Action Wrestling (PS3) Unpacking XXX File Format in UModel_32 To Obtain Sounds?

Post by osusolus3 »

I have finally figured out ways to extract the sound files from the FMODEVENTFILES which this game uses as it's sound system (fmod data)

Use the Unreal Package Extractor (gildor.org) to extract the files from the .xxx file from here: http://www.gildor.org/downloads

The files that contain audio have the extension .FmodEventFile.

Download the Sound Mod Tools by oubgrdevvbuyn from the following website/link: https://www.mksecrets.net/forums/eng/vi ... =84&t=6529

Run the .FmodEventFile through fsbii.exe and you'll get a .fsb file.
(Included with the Sound Mod Tools By oubgrdevvbuyn are both to wav and fsbii.exe.)

Run the .fsb file through towav.exe and you'll get all the .wav audio files from the .fsb.

Thanks to Gildor from http://www.gildor.org/smf/index.php/topic,6478.0.html for determining that the audio contains Fmod data but this issue is now resolved and the steps are basically what user ''Ikuzen'' said from mk secrets: https://www.mksecrets.net/forums/eng/vi ... php?t=6320

Tools avaliable from the following link:
https://anonfile.com/N7j3Ycpaba/Collect ... _Files_rar