Red Dead Redemption (Xbox 360, Ps3) xst, strtbl and csr archives
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Red Dead Redemption (Xbox 360, Ps3) xst, strtbl and csr archives
Removed
Last edited by ISKA on Sat Feb 01, 2020 4:21 pm, edited 10 times in total.
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Re: Red Dead Redemption .Csr and .cutbin
I'm not sure what should be format the content of the decompressed data but you can dump it with this script:
Code: Select all
idstring "RSC\x06"
get DUMMY long
get DUMMY long
savepos OFFSET
get SIZE asize
math SIZE - OFFSET
comtype zlib_noerror
get NAME filename
string NAME + "_decompress"
clog NAME OFFSET SIZE SIZE
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Re: Red Dead Redemption .Csr and .cutbin
aluigi wrote:I'm not sure what should be format the content of the decompressed data but you can dump it with this script:Code: Select all
idstring "RSC\x06"
get DUMMY long
get DUMMY long
savepos OFFSET
get SIZE asize
math SIZE - OFFSET
comtype zlib_noerror
get NAME filename
string NAME + "_decompress"
clog NAME OFFSET SIZE SIZE
I'm sorry. I don't know dump work. How can I use dump? Can you send me tutorial or videos. If you want send any files.
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Re: Red Dead Redemption .Csr and .cutbin
I mean, run the script on the files and you will obtain the decompressed files.
You can check their content with a hex editor but there is not much else to do.
You can check their content with a hex editor but there is not much else to do.
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Re: Red Dead Redemption .Csr and .cutbin
Yeah, i have decompressed files. Successful.
I hope help me anybody. Thank you aluigi.
I hope help me anybody. Thank you aluigi.
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Re: Red Dead Redemption .Csr and .cutbin
ISKA wrote:Yeah, i have decompressed files. Successful.
I hope help me anybody. Thank you aluigi.
RSC? its a Rage Texture! i think it's for Texture or material content, as usual....
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Re: Red Dead Redemption .Csr and .cutbin
Removed
Last edited by ISKA on Sat Feb 01, 2020 4:21 pm, edited 1 time in total.
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Re: Red Dead Redemption .Csr and .cutbin
try port to PC ?
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Re: Red Dead Redemption .Csr and .cutbin
--
Last edited by ISKA on Tue Oct 15, 2019 12:59 am, edited 1 time in total.
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Re: Red Dead Redemption (Ps3) .Csr and .cutbin
this game was emulated on Xenia (X-360) and Rpcs3 (PS3) with high speed fps
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- Posts: 223
- Joined: Mon Apr 09, 2018 11:09 pm
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- Posts: 223
- Joined: Mon Apr 09, 2018 11:09 pm
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- Posts: 223
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Re: Red Dead Redemption .Csr and .cutbin
aluigi wrote:I'm not sure what should be format the content of the decompressed data but you can dump it with this script:Code: Select all
idstring "RSC\x06"
get DUMMY long
get DUMMY long
savepos OFFSET
get SIZE asize
math SIZE - OFFSET
comtype zlib_noerror
get NAME filename
string NAME + "_decompress"
clog NAME OFFSET SIZE SIZE
Hello, I need a script for the X-BOX 360 Red Dead Redemption .xst files.
This one is from PS3. The difference between them and that of the X-BOX 360 in the Hex Editor begins: "05CSR"
Could you change this from PS3 to X-BOX 360?
I'm sending one of the files for you to take a look at.
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Re: Red Dead Redemption (Xbox 360, Ps3) xst, strtbl and csr archives
Just get XBox360 version. Use XboxISO tools to extract contents. Then use Noesis on .RPF to generate. RSC0A, RSC05. ect. Export from there.
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Re: Red Dead Redemption (Xbox 360, Ps3) xst, strtbl and csr archives
How do unpack xst ?
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Re: Red Dead Redemption (Xbox 360, Ps3) xst, strtbl and csr archives
@ISKA
Please do NOT edit/delete your posts.
They are necessary for other users.
The forum is for everybody, not just for you.
Please do NOT edit/delete your posts.
They are necessary for other users.
The forum is for everybody, not just for you.