DeNA Mobile Games CDN (.compressed.stir.unity3d, SimpleEncryption)

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
LolHacksRule
Posts: 865
Joined: Fri Apr 20, 2018 12:41 am

DeNA Mobile Games CDN (.compressed.stir.unity3d, SimpleEncryption)

Post by LolHacksRule »

I know a method for decrypting these was already present as a Python script for single file input but can someone please make a QuickBMS script for these files? It's pretty related to this: https://gist.githubusercontent.com/Tree ... /unstir.py, ".compressed.stir.version" is fine as its only a file hash in plaintext.
Last edited by LolHacksRule on Wed Oct 05, 2022 1:21 am, edited 4 times in total.
Supurreme
Posts: 11
Joined: Sun Jul 15, 2018 4:12 am

Re: ANDROID: (Unity 5.3.5p8) Super Mario Run CDN (.STIR.unity3d)

Post by Supurreme »

hope u dont mind me bumping this bc i have a mobile game im trying to rip from that uses these .stir unity files too and its really annoying! i cant get the python script to work at all so a bms script would be amazing
LolHacksRule
Posts: 865
Joined: Fri Apr 20, 2018 12:41 am

Re: ANDROID: (Unity 5.3.5p8) Super Mario Run CDN (.STIR.unity3d)

Post by LolHacksRule »

No no, it's fine. http://www.filedropper.com/smrstircompressed, .compressed in the names isn't like the base game's files. This MonoBehaviour file describes the files inside and their hashes.