Angry Birds: Transformers/Go .XGA (ANIMATIONS)

Textures, recreate headers, conversions, algorithms and parsing of image files
LolHacksRule
Posts: 865
Joined: Fri Apr 20, 2018 12:41 am

Angry Birds: Transformers/Go .XGA (ANIMATIONS)

Post by LolHacksRule »

Any idea on how to open XGA files properly? It would help a lot. The 14 byte header is always : 15 00 6E 00 18 00 00 00 58 47 53 4D 26 01 01 01 01 00 00 00, it has a similar header to XGM files (XGSM)...

ABGO dump: https://drive.google.com/open?id=10Lp3D ... JdUTljgDzo
LolHacksRule
Posts: 865
Joined: Fri Apr 20, 2018 12:41 am

Re: Angry Birds: Transformers/Go .XGA (ANIMATIONS)

Post by LolHacksRule »

Bump?