The Grinch .bze and .xa

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
Puterboy1
Posts: 382
Joined: Wed Sep 12, 2018 2:22 am

The Grinch .bze and .xa

Post by Puterboy1 »

In the spirit of the holidays, I thought it would be nice if anyone would take a look at the files of The Grinch, the first game developed by Artificial Mind and Movement, which you can look at here: https://ia802809.us.archive.org/isoview ... Grinch.iso

The .bze files contain most of the stuff while the .xa files need to be worked on (I.e. compatible with vgmstream).

Would anyone like to help me?
JeffMakesGames
Posts: 73
Joined: Fri Feb 03, 2017 8:47 pm

Re: The Grinch .bze and .xa

Post by JeffMakesGames »

Is this a PS1 game? One thing I can tell you about .XA files, is that you can pretty much just rename the XA extension part to WAV.

(I mean... just rename: file.xa to file.wav)

Time Crisis 1 on PS1 did the same thing with music, so it's likely all XA are just WAV files, using a fake XA extension.