I'm looking to get into these files for FMA:TtPD. I've been having trouble with them for a while and I would extremely appreciate any help I could get. I narrowed it down to three potential file types. I just want to try and convert them to a typical image filetype, like .png, .jpg, etc.
.pix file
.fls file
.srt file
Thanks in advance!
[PSP] Fullmetal Alchemist: To the Promised Day (.pix, .fls, .srt)
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Re: [PSP] Fullmetal Alchemist: To the Promised Day (.pix, .fls, .srt)
here is BMS script to extract the gim images from your pix sample 
when you get the duplicate filename prompt press r to rename automatically
you can open the extracted gim files with Noesis and convert them too.

when you get the duplicate filename prompt press r to rename automatically
you can open the extracted gim files with Noesis and convert them too.
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Re: [PSP] Fullmetal Alchemist: To the Promised Day (.pix, .fls, .srt)
Thanks a million! This works perfectly!
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Re: [PSP] Fullmetal Alchemist: To the Promised Day (.pix, .fls, .srt)
You wouldn't happen to have any method of converting the .mdl files from the game to a useable format whilst keeping the bones intact would you? I've asked around and apparently it has a header of FMDL but I know nothing beyond that and I'm pretty new to this so I'm getting nowhere trying to find things out for myself.
https://drive.google.com/file/d/1oi8g-L ... p=drivesdk
https://drive.google.com/file/d/1oi8g-L ... p=drivesdk