Sunset Overdrive Localization Files
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Sunset Overdrive Localization Files
Hello,
As most of you know Microsoft released Sunset Overdrive for PC and I wanna translate it to Turkish. But I don't have a clue about how to locate language files and open it so I can translate it. Anyone can help me with it. I'll appreciate it.
As most of you know Microsoft released Sunset Overdrive for PC and I wanna translate it to Turkish. But I don't have a clue about how to locate language files and open it so I can translate it. Anyone can help me with it. I'll appreciate it.
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Re: Sunset Overdrive Localization Files
Judging by this printscreen, english texts should be in a00s002.us file, french texts in a00s003.fr and so on...
Upload these files.
Upload these files.
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Re: Sunset Overdrive Localization Files
language files and fonts are in g05s000 file. layout.csv file have files' offset and size info.
Country coded files only have localized voice/audio data.
aluigi's edge of nowhere script will work with little modification, but I didn't used it since it tries to unpack all files and doesn't read name data.
Country coded files only have localized voice/audio data.
aluigi's edge of nowhere script will work with little modification, but I didn't used it since it tries to unpack all files and doesn't read name data.
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Re: Sunset Overdrive Localization Files
Are they plain text? No tool needed?akintos wrote:language files and fonts are in g05s000 file.
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Re: Sunset Overdrive Localization Files
Delutto wrote:Are they plain text? No tool needed?akintos wrote:language files and fonts are in g05s000 file.
Localization files are lz4 compressed and the file looks like some kind of serialized database structure, pretty complicated.
But I think you don’t really have to fully understand the structure, you only need to replace texts and fix some block size numbers. Try comparing two language files. Not really tested though.
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Re: Sunset Overdrive Localization Files
What I'm trying to say is that I don't have the game, so I need file samples to work on this. Upload those localization files and I'll take a look.akintos wrote:But I think you don’t really have to fully understand the structure, you only need to replace texts and fix some block size numbers. Try comparing two language files. Not really tested though.
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Re: Sunset Overdrive Localization Files
Delutto wrote:Judging by this printscreen, english texts should be in a00s002.us file, french texts in a00s003.fr and so on...
Upload these files.
https://mega.nz/#!rWRGGa5A!cYTayton07Qr ... Dni0X1awPE
I hope it helps.
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Re: Sunset Overdrive Localization Files
Delutto wrote:What I'm trying to say is that I don't have the game, so I need file samples to work on this. Upload those localization files and I'll take a look.akintos wrote:But I think you don’t really have to fully understand the structure, you only need to replace texts and fix some block size numbers. Try comparing two language files. Not really tested though.
https://mega.nz/#!HZBECAKK!fkRF7vHO-z04 ... Bse-XM7sWI
here is g05s000
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Re: Sunset Overdrive Localization Files
Is someone willing to help?
I have uploaded files from English, German and UK localization (files are already decompressed). https://ufile.io/wmpr44hz
SO far I found out the length text is stored in selected byte...
I have uploaded files from English, German and UK localization (files are already decompressed). https://ufile.io/wmpr44hz
SO far I found out the length text is stored in selected byte...
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Re: Sunset Overdrive Localization Files
Slappy wrote:Is someone willing to help?
I have uploaded files from English, German and UK localization (files are already decompressed). https://ufile.io/wmpr44hz
SO far I found out the length text is stored in selected byte...
how did you extract the language file
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sunset overdrive .localization
hello can you help me how can i edit the language file
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Re: Sunset Overdrive Localization Files
wowisi8473 wrote:how did you extract the language file
I simply cut the file from the big archive using offset position from layout.csv file
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Re: Sunset Overdrive Localization Files
Slappy wrote:wowisi8473 wrote:how did you extract the language file
I simply cut the file from the big archive using offset position from layout.csv file
hello, I can extract all game files with this tool. I have no idea how to pack them back, can you help me?
https://github.com/doesthisusername/ig-tools
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