Who has successfully extracted the game 逆水 寒 ?? please give me advice

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
usabdt
Posts: 12
Joined: Tue Nov 13, 2018 7:34 pm

Who has successfully extracted the game 逆水 寒 ?? please give me advice

Post by usabdt »

I'm trying 3D Model Researcher but it looks too hard. Is there any software that saves me time? Because I need a lot of models
h3x3r
Posts: 165
Joined: Wed Jun 01, 2016 5:53 pm

Re: Who has successfully extracted the game 逆水 寒 ?? please give me advice

Post by h3x3r »

You must find where Vertex Block starts "in this case starts on 139744 bytes" and calculate VB Size from Vertex Count which is first int on that adress rest are vertex data.
Floats in this order....

VTX;
VTY;
VTZ;

VNX;
VNY;
VNZ;

VTU;
VTV;

Ressult:
Image
usabdt
Posts: 12
Joined: Tue Nov 13, 2018 7:34 pm

Re: Who has successfully extracted the game 逆水 寒 ?? please give me advice

Post by usabdt »

h3x3r wrote:You must find where Vertex Block starts "in this case starts on 139744 bytes" and calculate VB Size from Vertex Count which is first int on that adress rest are vertex data.
Floats in this order....

VTX;
VTY;
VTZ;

VNX;
VNY;
VNZ;

VTU;
VTV;

Ressult:
Image
usabdt
Posts: 12
Joined: Tue Nov 13, 2018 7:34 pm

Re: Who has successfully extracted the game 逆水 寒 ?? please give me advice

Post by usabdt »

h3x3r wrote:You must find where Vertex Block starts "in this case starts on 139744 bytes" and calculate VB Size from Vertex Count which is first int on that adress rest are vertex data.
Floats in this order....

VTX;
VTY;
VTZ;

VNX;
VNY;
VNZ;

VTU;
VTV;

Ressult:
Image

have youtube link tutorial ?? You have an easy-to-understand learning video that can be sent to usabdt501@gmail.com