Quick BMS, Bug List

Programming related discussions related to game research
Shokoniraya
Posts: 416
Joined: Sat Sep 15, 2018 5:22 am

Quick BMS, Bug List

Post by Shokoniraya »

you can delete ma or baning or anything else, but im gonna tell anyway

QuickBMS cant help in every file, i mean import (export is well)...
in first look, can tell that BMS is the best options, already, this tool has a lot of bug and cant do a complete job with this Tool,

QuickBMS cant import text file,
cant ReBuild or Creat Archive, i mean cant even add more size in zip (i know why and how and reason, not just by saying)
cant Convert a File To Another (Very Important for sound archive or files)
cant add MEMORY_FILE as a default temp, (i think those tags has a Bug!)
cant fix size in Multi algorithm
cant support Unicode as well
cant use unicode decimal texter (like this: <XML><NAME="NAH_TX2D.dds" OFFSET="01F89EC5" SIZE="2016984">)
cant support calculating Space or longer between an offset to another offset
cant fix Chunk_All (for adding all raw size as a block)
cant customize or adding equation system for better working, not support all of them (just +/*- ?!)
cant update in two size (Not size and Zsize! in some diffrernt Offset!!!)
cant allow a CRC Checker and update, (useful for Xbox file, new game! not old! and for some game, not all!)
cant add a ID To Slog, or make a size reader and "" (like joan="thanks") for better access and know what line must hase a breaker. (ID, not 0A 0D)


and important thin, i already said that, is the Add more size in Archive, im trying to make script for some archive and text, hex is Ok but take a long in a lot of file, but i dont say change a thing, i say add a tag!

not crazy, just want to be a better tool
GHOST DEAD
Posts: 218
Joined: Wed Jul 19, 2017 5:04 am

Re: Quick BMS, Bug List

Post by GHOST DEAD »

Shokoniraya wrote:you can delete ma or baning or anything else, but im gonna tell anyway

QuickBMS cant help in every file, i mean import (export is well)...
in first look, can tell that BMS is the best options, already, this tool has a lot of bug and cant do a complete job with this Tool,

QuickBMS cant import text file,
cant ReBuild or Creat Archive, i mean cant even add more size in zip (i know why and how and reason, not just by saying)
cant Convert a File To Another (Very Important for sound archive or files)
cant add MEMORY_FILE as a default temp, (i think those tags has a Bug!)
cant fix size in Multi algorithm
cant support Unicode as well
cant use unicode decimal texter (like this: <XML><NAME="NAH_TX2D.dds" OFFSET="01F89EC5" SIZE="2016984">)
cant support calculating Space or longer between an offset to another offset
cant fix Chunk_All (for adding all raw size as a block)
cant customize or adding equation system for better working, not support all of them (just +/*- ?!)
cant update in two size (Not size and Zsize! in some diffrernt Offset!!!)
cant allow a CRC Checker and update, (useful for Xbox file, new game! not old! and for some game, not all!)
cant add a ID To Slog, or make a size reader and "" (like joan="thanks") for better access and know what line must hase a breaker. (ID, not 0A 0D)


and important thin, i already said that, is the Add more size in Archive, im trying to make script for some archive and text, hex is Ok but take a long in a lot of file, but i dont say change a thing, i say add a tag!

not crazy, just want to be a better tool


what do yo mean? Quickbms can do this, just use (memory_file) and (append)
stop already, quickbms created for archives and package file, not text or input string, like i said in other topic, try to learn, like C# or Lua