Star wars empire at war modern maxscripts?

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
whattocallmyself
Posts: 5
Joined: Sun Nov 04, 2018 2:56 pm

Star wars empire at war modern maxscripts?

Post by whattocallmyself »

Hi zenhax!

This has been asked lot around the internet over the last years. The existing maxscript plugin for the game is for 3ds max 2006.

I know im not the only one hoping that somebody can create a new script for it :)


If it's helpful here is a documentation about it (don't know if all the required information is here).

http://modtools.petrolution.net/docs/AloFileFormat

http://modtools.petrolution.net/docs/ChunkFileFormat

Here is some information on the Animation format:

http://modtools.petrolution.net/docs/AlaFileFormat


Also here are the old 3ds max scripts:

Exporter: http://modtools.petrolution.net/tools/AloExporter

Importer: http://modtools.petrolution.net/tools/AloImporter

Really hope you very talented individuals can help me and the community with this :)