Nintendo Switch Gal*Gun2 .ubulk

Textures, recreate headers, conversions, algorithms and parsing of image files
fraggerman
Posts: 3
Joined: Sun Oct 28, 2018 9:15 am

Nintendo Switch Gal*Gun2 .ubulk

Post by fraggerman »

I am trying to modify some textures from the Switch version of Gal*Gun2 but the Switch swizzle makes this kind of difficult.

Raw texture cooker gives me this result with autosize:
Image

If I change the size to 4096x256 I get something I can work with at least:
Image

This way I can extract the original textures but I have no idea how I would reimport them. Could this be done with a bms script?