Textures, recreate headers, conversions, algorithms and parsing of image files
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fraggerman
- Posts: 3
- Joined: Sun Oct 28, 2018 9:15 am
Post
by fraggerman »
I am trying to modify some textures from the Switch version of Gal*Gun2 but the Switch swizzle makes this kind of difficult.
Raw texture cooker gives me this result with autosize:

If I change the size to 4096x256 I get something I can work with at least:

This way I can extract the original textures but I have no idea how I would reimport them. Could this be done with a bms script?