http://www.gildor.org/smf/index.php/topic,6384.0.html
we can found sample here
Gildor say
2. Audio files contains some custom sound object which doesn't exist in UE4.
I see it contains some binary data inside, so probably there's some wave data inside,
however it doesn't have any known sound header, so I can't recognize it.
any help is welcome
SoulCalibur6
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- Posts: 176
- Joined: Thu Oct 02, 2014 4:58 pm
Re: SoulCalibur6
The audio is HCA
You can extract with vgmtoolbox
https://sourceforge.net/projects/vgmtoo ... x%20r1040/
An convert to wav with tool hca i attached
And here is the audios from the file J_VO_CHR_00B_010_A.uexp converted to opus as example
https://www49.zippyshare.com/v/9NNnRoKr/file.html 857 kb's
AFS2
HCA `fmt
You can extract with vgmtoolbox
https://sourceforge.net/projects/vgmtoo ... x%20r1040/
An convert to wav with tool hca i attached
And here is the audios from the file J_VO_CHR_00B_010_A.uexp converted to opus as example
https://www49.zippyshare.com/v/9NNnRoKr/file.html 857 kb's