Dragon Quest 11 [PC] uasset

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
arlaiste
Posts: 1
Joined: Sun Feb 24, 2019 5:05 pm

Re: Dragon Quest 11 [PC] uasset

Post by arlaiste »

You can export skeletalmesh with umodel for tekken7 to psk.
The game used UE4.14 source for ps4 sdk 4.20.It just be same with tekken7 and Friday the 13th: The Game.
So you could export the game's model with umodel for the two game's mode.