Bolt (Xbox 360) XMA

Codecs, formats, encoding/decoding of game audio, video and music
Mygoshi
Posts: 654
Joined: Mon Oct 27, 2014 1:49 pm

Bolt (Xbox 360) XMA

Post by Mygoshi »

Hello. This game uses FSB banks. I converted the imusic.fsb with Fsbext and it gave me .xma files. I tried to convert them with towav: nothing. EkszBox--> gave me the exactly same file just with .wav extension (i tried to play it with foobar but no). Why I can't convert?

Link: https://mega.co.nz/#!AdIlSQSQ!MgPnejswQ ... l0PrXuVuhE

Thanks.
Last edited by Mygoshi on Sat Jan 12, 2019 2:07 pm, edited 1 time in total.
brendan19
Posts: 144
Joined: Fri Aug 08, 2014 11:25 am

Re: Bolt (Xbox 360) XMA

Post by brendan19 »

Try using Alpha23's XMA Transform script from the Xentax forums on the XMA files and then convert with ToWAV.

The transform script needs the XMA Parse tool from HCS in the same folder as the XMA Transform script as well
Mygoshi
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Joined: Mon Oct 27, 2014 1:49 pm

Re: Bolt (Xbox 360) XMA

Post by Mygoshi »

Already tested, but it didn't work. Thx though.
Last edited by Mygoshi on Sat Jan 12, 2019 2:07 pm, edited 1 time in total.
spider91
Posts: 233
Joined: Sun Aug 24, 2014 5:26 pm

Re: Bolt (Xbox 360) XMA

Post by spider91 »

Try this on fsb file

viewtopic.php?f=6&t=833#p4569
Mygoshi
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Joined: Mon Oct 27, 2014 1:49 pm

Re: Bolt (Xbox 360) XMA

Post by Mygoshi »

Where can I find fmodL.dll?
Last edited by Mygoshi on Fri Jan 14, 2022 10:31 pm, edited 1 time in total.
Mygoshi
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Joined: Mon Oct 27, 2014 1:49 pm

Re: Bolt (Xbox 360) XMA

Post by Mygoshi »

I tried Ravioli Game Tools to extract the fsb archive and it extracts 337 xma convertable with towav. Good but it extract 337 tracks of 438 :/ like fsbii and fsbext... but I can't convert the .fsb/xma extracted with them.

Tried with RExplorer - shows 438 entries but extract only 331 files

Oh ok I see this is because the software doen't see that there's several files that have the same name and it extract just one...
spider91
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Joined: Sun Aug 24, 2014 5:26 pm

Re: Bolt (Xbox 360) XMA

Post by spider91 »

Mygoshi wrote:Where can I find fmodL.dll ?


https://mega.co.nz/#!JtZVnYKb!R-iBrxVKj ... XICas6JoSc
Mygoshi
Posts: 654
Joined: Mon Oct 27, 2014 1:49 pm

Re: Bolt (Xbox 360) XMA

Post by Mygoshi »

Thanks but it doesn't work. The program crashes when I launch it or when I drag the fsb into it
Last edited by Mygoshi on Fri Jan 14, 2022 10:31 pm, edited 1 time in total.
spider91
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Re: Bolt (Xbox 360) XMA

Post by spider91 »

Can you upload fsb file?
Mygoshi
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Joined: Mon Oct 27, 2014 1:49 pm

Re: Bolt (Xbox 360) XMA

Post by Mygoshi »

Yes but I was able to extract with Ravioli but as I said it doesn't extract several files with same filename ^^ So that's why it doesn't extract 438 files but just 331

Here's the fsb cutted with filecutter.bms --> https://mega.co.nz/#!xZwTDLxb!1PSYYCf-B ... OOXdbWgw6A
https://mega.co.nz/#!NJ5g2YRQ!owGEkRIW- ... RRap_1uVqc (download it also)

imusic.fev --> https://mega.co.nz/#!dRxVATqb!QVblnv_e1 ... 0fBUbBwf4Q
Last edited by Mygoshi on Fri Jan 14, 2022 10:32 pm, edited 1 time in total.
brendan19
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Joined: Fri Aug 08, 2014 11:25 am

Re: Bolt (Xbox 360) XMA

Post by brendan19 »

Would you be able to upload the whole imusic.fsb file?
Mygoshi
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Re: Bolt (Xbox 360) XMA

Post by Mygoshi »

Uploading
spider91
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Re: Bolt (Xbox 360) XMA

Post by spider91 »

second file is encrypted, you need a key. as about first file dunno about small (incomplete) files, but bigger for files XMA_transform from alpha23 works perfectly.
Mygoshi
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Re: Bolt (Xbox 360) XMA

Post by Mygoshi »

Okay but I would like all the music from the the FSB
Last edited by Mygoshi on Fri Jan 14, 2022 10:33 pm, edited 1 time in total.
Mygoshi
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Joined: Mon Oct 27, 2014 1:49 pm

Re: Bolt (Xbox 360) XMA

Post by Mygoshi »

Ok, so, here are useful infos:

To extract the imusic.fsb archive properly, I use Ravioli Game Tools. I can open the imusic.fsb, there's a total of 438 files in this FSB4 archive. The software doesn't rename the same filenames files, for example there's 8 files that have the same filenames. So when I extract, it's normal that I have just 331 extracted files because the software overwrites the files that have the same filename into just one (it chooses the last). I can't rename in the software. What can I do?
Last edited by Mygoshi on Fri Jan 14, 2022 10:35 pm, edited 1 time in total.
spider91
Posts: 233
Joined: Sun Aug 24, 2014 5:26 pm

Re: Bolt (Xbox 360) XMA

Post by spider91 »

fsbext extracted 438 files. Most of them is 1kb, but thats because file is cutted. Full files can be processed with XMA_transform and converted with towav then. So i can't understand what's your problem.
Mygoshi
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Re: Bolt (Xbox 360) XMA

Post by Mygoshi »

spider91
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Re: Bolt (Xbox 360) XMA

Post by spider91 »

press y, not n.
Mygoshi
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Joined: Mon Oct 27, 2014 1:49 pm

Re: Bolt (Xbox 360) XMA

Post by Mygoshi »

spider91
Posts: 233
Joined: Sun Aug 24, 2014 5:26 pm

Re: Bolt (Xbox 360) XMA

Post by spider91 »

you need xma_parse.exe, just like brendan19 wrote.