[PSX] Sheep Raider .SDW

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
hnnewgames
Posts: 148
Joined: Sat Dec 16, 2017 8:58 pm

[PSX] Sheep Raider .SDW

Post by hnnewgames »

Image

Could anyone create a script or tool that could extract the .TIM textures from these .SDW files? Thank you. We are working on a Brazilian dubbing.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: [PSX] Sheep Raider .SDW

Post by aluigi »

Not sure if they are really TIM files since they have no "TIM" header:
http://aluigi.org/bms/sheep_raider_sdw.bms
hnnewgames
Posts: 148
Joined: Sat Dec 16, 2017 8:58 pm

Re: [PSX] Sheep Raider .SDW

Post by hnnewgames »

aluigi wrote:Not sure if they are really TIM files since they have no "TIM" header:
http://aluigi.org/bms/sheep_raider_sdw.bms


Thanks Aluigi, now I can edit the graphics.
Unfortunately only the INTRO.SDW file did not extract all .TIM


INTRO.SDW error
Image

All .SDW: https://ufile.io/4nb5r
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: [PSX] Sheep Raider .SDW

Post by aluigi »

Script fixed, it required a fixed filename size.
hnnewgames
Posts: 148
Joined: Sat Dec 16, 2017 8:58 pm

Re: [PSX] Sheep Raider .SDW

Post by hnnewgames »

aluigi wrote:Script fixed, it required a fixed filename size.



Sorry for the delay, Aluigi, it worked perfectly, thank you :)