It can currently extract textures & skeletal models with bones, weights, UVs, etc.
(before converting models you have to extract files from game archive
you can do this with Luigi's BMS script for FF13, or with noesis)
Drop model/texture file onto the tool and it will output models as OBJ & SMD, textures as TGA
OBJ will just have geometry. SMD will have everything.
If you use it on static model, it will output empty files.
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