Magicka 2 (PC, *.unit)

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
Doctor Loboto
Posts: 376
Joined: Sun May 31, 2015 2:23 am

Magicka 2 (PC, *.unit)

Post by Doctor Loboto »

I was hoping the format would be identical to Wizard Wars which already has a noesis script, but unfortunately it's slightly different and can't be viewed in noesis. Can anyone help me?
https://www.dropbox.com/s/xzjw24x5i5fltfw/UNIT.zip?dl=0
Doctor Loboto
Posts: 376
Joined: Sun May 31, 2015 2:23 am

Re: Magicka 2 (PC, *.unit)

Post by Doctor Loboto »

Oh, sorry, forgot to include the Wizard Wars noesis script for reference.

https://www.dropbox.com/s/xkg110k5dvrg8 ... it.py?dl=0
Doctor Loboto
Posts: 376
Joined: Sun May 31, 2015 2:23 am

Re: Magicka 2 (PC, *.unit)

Post by Doctor Loboto »

Sorry to bump but this is something I really need help with. I have the textures figured out, just not the models. I really need to get these somehow. Simple OBJ with UV's is fine. I don't need rigging.
Doctor Loboto
Posts: 376
Joined: Sun May 31, 2015 2:23 am

Re: Magicka 2 (PC, *.unit)

Post by Doctor Loboto »

I also realized there exists a blender script for Wizard Wars, but it also does not work on Magicka 2's models. Perhaps someone could update it to do so?

https://www.dropbox.com/s/cduifwzq5fs4x ... D.zip?dl=0
Szkaradek123
Posts: 124
Joined: Sat Aug 29, 2015 1:13 pm

Re: Magicka 2 (PC, *.unit)

Post by Szkaradek123 »

Blender importer for unit files

You need:
http://download.blender.org/release/Ble ... indows.exe
and
https://www.python.org/ftp/python/2.6.6 ... -2.6.6.msi

Unpack archive, doubleclick on file "Blender249.blend" , press alt+p in Blender Text Window and import .unit
Doctor Loboto
Posts: 376
Joined: Sun May 31, 2015 2:23 am

Re: Magicka 2 (PC, *.unit)

Post by Doctor Loboto »

Thank you for your help! Now if someone could adapt that to noesis 'cause there's a LOT to go through file-wise!
Broosok
Posts: 1
Joined: Sat Mar 21, 2020 7:42 pm

Re: Magicka 2 (PC, *.unit)

Post by Broosok »

Szkaradek123 wrote:Blender importer for unit files

You need:
http://download.blender.org/release/Ble ... indows.exe
and
https://www.python.org/ftp/python/2.6.6 ... -2.6.6.msi

Unpack archive, doubleclick on file "Blender249.blend" , press alt+p in Blender Text Window and import .unit


Hello! Thank you for your forum posts. I have a problem with Magicka 1 and I don’t know how to solve it. I downloaded blender 2.49b, python 2.6.
I run the script, select the .xnb file and nothing happens. I see that you write about some .unit files, but in my game folder there are no such files. Onlu .xnb files. In Magicka 2 In general, all files do not have formats. Tell me what is my problem?

https://imgur.com/a/DYCvyvK -magicka1 folder

https://imgur.com/a/qOUhAyC- Magicka 2 folder