Identity V (*.dat)

Skeletons, animations, shaders, texturing, converting, fixing and anything else related to read game models
Doctor Loboto
Posts: 376
Joined: Sun May 31, 2015 2:23 am

Identity V (*.dat)

Post by Doctor Loboto »

This is kinda confusing. Judging by strings inside these files, they're clearly models, I just need to get a way to convert them to something useful

https://www.dropbox.com/s/pzneffj6k41p4 ... T.zip?dl=0
Karpati
Posts: 107
Joined: Wed Nov 12, 2014 1:46 pm

Re: Identity V (*.dat)

Post by Karpati »

It uses the NeoX Engine, but it has another file extension.

Just rename the .dat to .mesh with the Total Commander's multi rename tool and you can open it with the 3D Object Converter v6.538.

Just install or use the portable version of v6.50 and use the Help/Check for updates... function to get it (v6.538).

Unfortunately your content has texture files with .dat extension also!

http://3doc.i3dconverter.com
Doctor Loboto
Posts: 376
Joined: Sun May 31, 2015 2:23 am

Re: Identity V (*.dat)

Post by Doctor Loboto »

Any alternative converter options that don't require me to shell out 60 bucks just to convert the two models I want without holes in them? It's an amazing program I'll admit but currently I can't afford to blow 60 bucks on a program I'll rarely use.
akderebur
Posts: 68
Joined: Wed Nov 15, 2017 1:54 pm

Re: Identity V (*.dat)

Post by akderebur »

My Netease Viewer seems to work with this game. You can download it here : http://forum.xentax.com/viewtopic.php?f=16&t=17982

Image
Karpati
Posts: 107
Joined: Wed Nov 12, 2014 1:46 pm

Re: Identity V (*.dat)

Post by Karpati »

Doctor Loboto wrote:Any alternative converter options that don't require me to shell out 60 bucks just to convert the two models I want without holes in them? It's an amazing program I'll admit but currently I can't afford to blow 60 bucks on a program I'll rarely use.


It costs 50 USD only (lifetime license), but the choice is yours. ;)
htghtjiugutytr43w
Posts: 1
Joined: Thu Mar 18, 2021 12:12 am

Re: Identity V (*.dat)

Post by htghtjiugutytr43w »

akderebur wrote:My Netease Viewer seems to work with this game. You can download it here : http://forum.xentax.com/viewtopic.php?f=16&t=17982

Image

what file did you select to rip the models?
DJ Normality
Posts: 647
Joined: Tue Jul 24, 2018 8:52 am

Re: Identity V (*.dat)

Post by DJ Normality »

@Karpati

Nice work on the updates. Happy to see your still providing new formats after all this time :D