Liar Princess and Blind Prince PsVita font file

Textures, recreate headers, conversions, algorithms and parsing of image files
OneCombo
Posts: 67
Joined: Mon Jul 20, 2015 1:12 pm

Liar Princess and Blind Prince PsVita font file

Post by OneCombo »

ChrisX930
Posts: 35
Joined: Wed Feb 24, 2016 11:08 am

Re: Liar Princess and Blind Prince PsVita font file

Post by ChrisX930 »

OneCombo wrote:-snip-


thanks for this question xD
I wondered about this for the Nintendo Switch Version, too!
Because I'm currently translating the Game from Chinese/Korean to english right now, a better font would be very useful.

https://gbatemp.net/threads/translation-liar-princess-and-blind-prince-idea.517444/
iltrof
Posts: 11
Joined: Fri Sep 07, 2018 1:37 pm

Re: Liar Princess and Blind Prince PsVita font file

Post by iltrof »

ChrisX930 wrote:I wondered about this for the Nintendo Switch Version, too!

While the PS Vita files are encrypted and I have no idea how to even start decrypting them, in your case it's a bit easier.
Your font files are basically nltx files with extra metadata. If you just open one in your hex editor, search for "NMPLTEX" and remove everything before that (so that the file begins with NMPLTEX), you can use nltx.bms I gave you in the other thread to extract the texture. You can likely reimport it the same way you did with the nltx's, just don't forget to return the data that was before NMPLTEX.

Again, OneCombo, this doesn't apply to you, sorry :(
OneCombo
Posts: 67
Joined: Mon Jul 20, 2015 1:12 pm

Re: Liar Princess and Blind Prince PsVita font file

Post by OneCombo »

ChrisX930 wrote:
OneCombo wrote:-snip-


thanks for this question xD
I wondered about this for the Nintendo Switch Version, too!
Because I'm currently translating the Game from Chinese/Korean to english right now, a better font would be very useful.

https://gbatemp.net/threads/translation-liar-princess-and-blind-prince-idea.517444/



Thank you for providing font files.

But it does not work.

Of course, the structure is different.
OneCombo
Posts: 67
Joined: Mon Jul 20, 2015 1:12 pm

Re: Liar Princess and Blind Prince PsVita font file

Post by OneCombo »

iltrof wrote:
ChrisX930 wrote:I wondered about this for the Nintendo Switch Version, too!

While the PS Vita files are encrypted and I have no idea how to even start decrypting them, in your case it's a bit easier.
Your font files are basically nltx files with extra metadata. If you just open one in your hex editor, search for "NMPLTEX" and remove everything before that (so that the file begins with NMPLTEX), you can use nltx.bms I gave you in the other thread to extract the texture. You can likely reimport it the same way you did with the nltx's, just don't forget to return the data that was before NMPLTEX.

Again, OneCombo, this doesn't apply to you, sorry :(



Thank you for your effort.

It is really sad news.

I would like to know someone else about this.
ChrisX930
Posts: 35
Joined: Wed Feb 24, 2016 11:08 am

Re: Liar Princess and Blind Prince PsVita font file

Post by ChrisX930 »

Editing the Font on Nintendo Switch works great! <3

Image