[PC] [PS3] John Woo Presents Stranglehold (Coalesced files UE3 Engine)

How to translate the files of a game
makc_ar
Posts: 1193
Joined: Sun Aug 17, 2014 7:27 pm

[PC] [PS3] John Woo Presents Stranglehold (Coalesced files UE3 Engine)

Post by makc_ar »

Image
hnnewgames
Posts: 148
Joined: Sat Dec 16, 2017 8:58 pm

Re: [PC] [PS3] John Woo Presents Stranglehold (Coalesced files UE3 Engine)

Post by hnnewgames »

By Swuforce
makc_ar
Posts: 1193
Joined: Sun Aug 17, 2014 7:27 pm

Re: [PC] [PS3] John Woo Presents Stranglehold (Coalesced files UE3 Engine)

Post by makc_ar »

@hnnewgames
Encoding wrong:
Image
hnnewgames
Posts: 148
Joined: Sat Dec 16, 2017 8:58 pm

Re: [PC] [PS3] John Woo Presents Stranglehold (Coalesced files UE3 Engine)

Post by hnnewgames »

It really does not seem to work with the Russian language.
I did the tests in English only before sending the tool.
Image
hnnewgames
Posts: 148
Joined: Sat Dec 16, 2017 8:58 pm

Re: [PC] [PS3] John Woo Presents Stranglehold (Coalesced files UE3 Engine)

Post by hnnewgames »

If someone knows about it and wants to edit the source code

By - Swuforce
Delutto
Posts: 561
Joined: Tue Oct 13, 2015 1:26 pm

Re: [PC] [PS3] John Woo Presents Stranglehold (Coalesced files UE3 Engine)

Post by Delutto »

makc_ar wrote:Encoding wrong:
This is not a tool problem, Coalesced files are just a sequential files(FileName size / FileName / FileSize / File itself) and the tool extract they as they are.