Red Dead Redemption (Localization) .strtbl .csr

How to translate the files of a game
ISKA
Posts: 223
Joined: Mon Apr 09, 2018 11:09 pm

Red Dead Redemption (Localization) .strtbl .csr

Post by ISKA »

Last edited by ISKA on Wed Jan 16, 2019 1:55 pm, edited 3 times in total.
hnnewgames
Posts: 148
Joined: Sat Dec 16, 2017 8:58 pm

Re: Red Dead Redemption (Localization) .strtbl

Post by hnnewgames »

This tool can edit the texts of the game.
Red Dead Redemption TextTools By Swuforce

*edit by aluigi* https://www.mediafire.com/file/d0w3dhv1 ... s.rar/file
ISKA
Posts: 223
Joined: Mon Apr 09, 2018 11:09 pm

Re: Red Dead Redemption (Localization) .strtbl

Post by ISKA »

hnnewgames wrote:This tool can edit the texts of the game.
Red Dead Redemption TextTools By Swuforce

Thanks but maybe doesn't work.
11 text document unpack but empty
https://prnt.sc/kmgm7x
hnnewgames
Posts: 148
Joined: Sat Dec 16, 2017 8:58 pm

Re: Red Dead Redemption (Localization) .strtbl

Post by hnnewgames »

True, the tool does not seem to work. But she should, which version of the game did this sample come from?
ISKA
Posts: 223
Joined: Mon Apr 09, 2018 11:09 pm

Re: Red Dead Redemption (Localization) .strtbl

Post by ISKA »

hnnewgames wrote:True, the tool does not seem to work. But she should, which version of the game did this sample come from?

I don't know but my version GOTY BLES01294 (ps3)
hnnewgames
Posts: 148
Joined: Sat Dec 16, 2017 8:58 pm

Re: Red Dead Redemption (Localization) .strtbl

Post by hnnewgames »

Checks if the game has more file in this format to test the tool.
ISKA
Posts: 223
Joined: Mon Apr 09, 2018 11:09 pm

Re: Red Dead Redemption (Localization) .strtbl

Post by ISKA »

up
Shokoniraya
Posts: 416
Joined: Sat Sep 15, 2018 5:22 am

Re: Red Dead Redemption (Localization) .strtbl

Post by Shokoniraya »

ISKA wrote:Hopefully true files.
archive screenshot: https://prnt.sc/klo58r


Red Dead Redemption .strtbl writted for PS3
which console do you using? PS3 or Xbox 360
strtbl cant support your file
ISKA
Posts: 223
Joined: Mon Apr 09, 2018 11:09 pm

Re: Red Dead Redemption (Localization) .strtbl

Post by ISKA »

Shokoniraya wrote:
ISKA wrote:Hopefully true files.
archive screenshot: https://prnt.sc/klo58r


Red Dead Redemption .strtbl writted for PS3
which console do you using? PS3 or Xbox 360
strtbl cant support your file

Ps3.
ISKA
Posts: 223
Joined: Mon Apr 09, 2018 11:09 pm

Re: Red Dead Redemption (Localization) .strtbl

Post by ISKA »

Up.
Shokoniraya
Posts: 416
Joined: Sat Sep 15, 2018 5:22 am

Re: Red Dead Redemption (Localization) .strtbl

Post by Shokoniraya »

ISKA wrote:Up.


need more Files
more then a global.strtbl


Test Script for who wants create a Tool
its really Simple,

I wish Luigi would accept Fix slog for Such Times, Slog, not log, just for text files

Code: Select all

get ARR_INT long
math ARR_INT -= 1
get FILE_ID long
for j = 0 < ARR_INT
get SHADER_HEADING long
next j
get FIXER long #512 or 256? Memory Fixer?
get TEXT_NAEM_LONG_SETTER long
for x = 0 < TEXT_NAEM_LONG_SETTER
get ID_LEN long
getdstring ID_LINE ID_LEN
get BREAKER byte
next x

get TEXT_FILES long
for i = 0 < TEXT_FILES
get TEXT_ID long
get TAG_TEXTING short # must be 4
get TEXT_NAME long
getdstring TEXT_NAMER TEXT_NAME
get TEXT_LEN long
math TEXT_LEN -= 1
math TEXT_LEN * 2 #becuase its UTF-16
savepos OFFSET #save Before text line
slog "" OFFSET TEXT_LEN unicode
getdstring TEXT_WIDTH TEXT_LEN
get DUMMY long
get DUMMY long
get DUMMY long
next i
ISKA
Posts: 223
Joined: Mon Apr 09, 2018 11:09 pm

Re: Red Dead Redemption (Localization) .strtbl

Post by ISKA »

Shokoniraya wrote:
ISKA wrote:Up.


need more Files
more then a global.strtbl


Test Script for who wants create a Tool
its really Simple,

I wish Luigi would accept Fix slog for Such Times, Slog, not log, just for text files

Code: Select all

get ARR_INT long
math ARR_INT -= 1
get FILE_ID long
for j = 0 < ARR_INT
get SHADER_HEADING long
next j
get FIXER long #512 or 256? Memory Fixer?
get TEXT_NAEM_LONG_SETTER long
for x = 0 < TEXT_NAEM_LONG_SETTER
get ID_LEN long
getdstring ID_LINE ID_LEN
get BREAKER byte
next x

get TEXT_FILES long
for i = 0 < TEXT_FILES
get TEXT_ID long
get TAG_TEXTING short # must be 4
get TEXT_NAME long
getdstring TEXT_NAMER TEXT_NAME
get TEXT_LEN long
math TEXT_LEN -= 1
math TEXT_LEN * 2 #becuase its UTF-16
savepos OFFSET #save Before text line
slog "" OFFSET TEXT_LEN unicode
getdstring TEXT_WIDTH TEXT_LEN
get DUMMY long
get DUMMY long
get DUMMY long
next i


Nice, unpack successful. I'm downloading again this game. I will let you know. Thank you.
ISKA
Posts: 223
Joined: Mon Apr 09, 2018 11:09 pm

Re: Red Dead Redemption (Localization) .strtbl

Post by ISKA »

--
Last edited by ISKA on Tue Oct 15, 2019 1:02 am, edited 1 time in total.
ISKA
Posts: 223
Joined: Mon Apr 09, 2018 11:09 pm

Re: Red Dead Redemption (Localization) .strtbl

Post by ISKA »

up
ISKA
Posts: 223
Joined: Mon Apr 09, 2018 11:09 pm

Re: Red Dead Redemption (Localization) .strtbl .csr

Post by ISKA »

Again up!
ISKA
Posts: 223
Joined: Mon Apr 09, 2018 11:09 pm

Re: Red Dead Redemption (Localization) .strtbl .csr

Post by ISKA »

--
zx2395
Posts: 1
Joined: Wed Oct 16, 2019 3:45 pm

Re: Red Dead Redemption (Localization) .strtbl .csr

Post by zx2395 »

ISKA wrote:--
ihatboys
Posts: 1
Joined: Tue Apr 28, 2020 4:59 pm

Re: Red Dead Redemption (Localization) .strtbl .csr

Post by ihatboys »


How you extract the FILES?
I tried to unpack the .edat file but the tool I used dont work because I dont have the Klicense