Mystery of the Druids

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
aluigi
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Mystery of the Druids

Post by aluigi »

AnonBaiter
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Joined: Tue Feb 02, 2016 2:35 am

Re: Mystery of the Druids

Post by AnonBaiter »

So, I have only two discs(Present and Past) but not the Install disc. Do I have to make sure the script works with it?
aluigi
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Re: Mystery of the Druids

Post by aluigi »

I don't remember where I got the archives.
Probably it was a request I received by email or a topic on Xentax.
So I'm unable to give you a solution.
AnonBaiter
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Joined: Tue Feb 02, 2016 2:35 am

Re: Mystery of the Druids

Post by AnonBaiter »

Oh, okay.
By the way check out The Moment of Silence. When I tested out that script with the game, the offsets were incorrect.
Do I have to post the .map file in question or...?
aluigi
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Re: Mystery of the Druids

Post by aluigi »

Yes please, post the archive.
AnonBaiter
Posts: 1125
Joined: Tue Feb 02, 2016 2:35 am

Re: Mystery of the Druids

Post by AnonBaiter »

I'm on my way.
Or perhaps I could send you a link to download the full game, if it doesn't bother you that much...

EDIT: There you go. I had to upload just the .000 file as it's quite tedious to process the other 16 archive files with the filecutter.bms script. Also, the tool doesn't allow multiple processing of the same filename with different file extensions(think about processing resource.001, resource.002, etc. just by this: "quickbms.exe script.bms E:/folder/resource.*"). Also, the script itself doesn't handle more than one file to cut(log NAME OFFSET CHUNKSZ) so I had no choice.
aluigi
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Re: Mystery of the Druids

Post by aluigi »

That resource.map is totally unrelated to the 000 container.
Very easy to test, the first file of resource.000 ends at 0x75883 where starts an ogg file so you should find a reference to this number (83 58 07 00) in the map file but there is nothing.
That's the reason why everything is screwed and has no sense.
The script is correct and the format is very easy leaving no space to errors.
AnonBaiter
Posts: 1125
Joined: Tue Feb 02, 2016 2:35 am

Re: Mystery of the Druids

Post by AnonBaiter »

Well, I take it the offsets referenced in that .map file makes no sense then.
The only version I have from this game is the French language version at the moment. Since I'm about to obtain the English language version I'll see if I can compare the two versions.