Automobilista - tdf track files

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
activize
Posts: 2
Joined: Sun Jul 22, 2018 11:09 pm

Automobilista - tdf track files

Post by activize »

Hi folks,

how can i extract or just read the track tdf files ? All the 3dsimed/rfactordec posts dont help.

I just need all used materials (surface) keywords, that's all.

Thx in advance.

Greeting
Steven
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Automobilista - tdf track files

Post by aluigi »

Maybe upload one of these tdf files just in case someone wants to check them.
I doubt nobody else in the community of this game or in the Reiza one in general has never looked at them.
activize
Posts: 2
Joined: Sun Jul 22, 2018 11:09 pm

Re: Automobilista - tdf track files

Post by activize »

aluigi wrote:Maybe upload one of these tdf files just in case someone wants to check them.
I doubt nobody else in the community of this game or in the Reiza one in general has never looked at them.


Oh, thank u.

These are the Materials keywords i use, based on the cascavel tdf. Its all from GSC, ALL keywords from all gsc tracks. But thats not enough. I need some astroturfs (Imola, Montreal, Hockenheim, Kansai, Interlagos) and curbs (Buenos Aires, Cadwell, Taruma), green curb behind default curb (Velopark), box indoor (Adelaide), darker tarmac patches (Ibarra) and green tarmac behind curb (Brands Hatch):

Materials=road
Materials=rdil
Materials=rdtb, rdab
Materials=rdrut, rdcp
Materials=rdmarbles, rdgravel, roadbg, roadcg, rdlidbg, rdlidcg
Materials=conc, pitbuilding_cement, pitbuild, c_pitbuilding_cement, pbuild_cement, pitbuilding_c, pitbuilding_, runoff, concrunoff, pitbuild_cement, pit_building_conc, pit_floor, ilconc

Materials=gras
Materials=grdirt, sand
Materials=grvl, gravel, sanddirt

Materials=rmbl
Materials=rmbs, rmbi, rmbm
Materials=rmbg
Materials=crete, grill, runoffg


On most AMS tracks it works good, but some words left.