Bloodborne msgbnd.dcx and DLC files
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Bloodborne msgbnd.dcx and DLC files
Hello there people!
I'd like to translate Bloodborne. I can extract the item.msgbnd.dcx and menu.msgbnd.dcx files easily with the latest Bindertool, but I can't pack them back in. Is there a repacker for these files?
Also where can I find the DLC's text files? I've the Game of the Year Edition, but I don't think the DLC is on the disk, or I don't know where to look (also an unpacker and repacker would be good for those, too)
I'd like to translate Bloodborne. I can extract the item.msgbnd.dcx and menu.msgbnd.dcx files easily with the latest Bindertool, but I can't pack them back in. Is there a repacker for these files?
Also where can I find the DLC's text files? I've the Game of the Year Edition, but I don't think the DLC is on the disk, or I don't know where to look (also an unpacker and repacker would be good for those, too)
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Re: Bloodborne msgbnd.dcx and DLC files
Okay, I got the DLC's files and I can also extract them, now I just need a way to repack them into FMG files and then into msgbnd, and msgbnd.dcx afterwards.
Any idea on how to do that?
Any idea on how to do that?
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Re: Bloodborne msgbnd.dcx and DLC files
Have you already tried the scripts to Dark Souls? Should the same format or very similar, so Acewell can easily update his scripts to this game.
http://zenhax.com/viewtopic.php?f=9&t=7916#p35266
http://zenhax.com/viewtopic.php?f=9&t=7916#p35266
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Re: Bloodborne msgbnd.dcx and DLC files
Well that's how I extracted them, didn't try to repack them.
My problem right now is with the FMG files, I can extract them with BinderTool, but can't repack them. After that I'd try out if I can repack everything, so putting back the FMG files into the msgbnd, and then into msgbnd.dcx. And the next step would be to create a PKG file for my PS4 to include the modified files, but I think that's another story
My problem right now is with the FMG files, I can extract them with BinderTool, but can't repack them. After that I'd try out if I can repack everything, so putting back the FMG files into the msgbnd, and then into msgbnd.dcx. And the next step would be to create a PKG file for my PS4 to include the modified files, but I think that's another story
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Re: Bloodborne msgbnd.dcx and DLC files
Upload some FMG file samples.
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Re: Bloodborne msgbnd.dcx and DLC files
Here you go, all of the FMG files. Note that these are engGB files, and there are also engUS ones, but I think that doesn't matter too much, filestructure should be the same I guess.
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Re: Bloodborne msgbnd.dcx and DLC files
Any luck with the FMG files? Or are the editors that work with it? I can't seem to find any...
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Re: Bloodborne msgbnd.dcx and DLC files
Same structure of the Dark Souls files...The_Reaper_CooL wrote:Any luck with the FMG files? Or are the editors that work with it? I can't seem to find any...
Upload the msgbnd.dcx file and some other that have *.tpf files, I'll try implement the import feature on my Dark Souls Remastered tool and add support to Bloodborne.
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Re: Bloodborne msgbnd.dcx and DLC files
Here are the msgbnd.dcx files, both the engUS and engGB ones. I don't think the *.tpf files contain any textures like location names and such, but here are the ones I could find (there are a lot more, but I think these should be enough).
The msgbnd.dcx files are attached, the *.tpf ones can be found here -> https://drive.google.com/open?id=1CRSNR ... 5F6wl2qKbr
The msgbnd.dcx files are attached, the *.tpf ones can be found here -> https://drive.google.com/open?id=1CRSNR ... 5F6wl2qKbr
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Re: Bloodborne msgbnd.dcx and DLC files
Well... the full FromSoftware tool will take a while to be ready, so I decided make a tool just for FMG files...
FromSoftware FMG Tool
By Delutto
See Readme.txt for instructions.
Notes:
Based on file samples and not tested ingame.
Should work for Dark Souls Remastered and BloodBorne games.
FromSoftware FMG Tool
By Delutto
See Readme.txt for instructions.
Notes:
Based on file samples and not tested ingame.
Should work for Dark Souls Remastered and BloodBorne games.
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Re: Bloodborne msgbnd.dcx and DLC files
Delutto wrote:Have you already tried the scripts to Dark Souls? Should the same format or very similar, so Acewell can easily update his scripts to this game.
http://zenhax.com/viewtopic.php?f=9&t=7916#p35266
This script working demons souls ?
Same files using demon's souls
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Re: Bloodborne msgbnd.dcx and DLC files
Don't know... upload some file samples.
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Re: Bloodborne msgbnd.dcx and DLC files
Im downloading again.
Finished upload language files. Thanks
Finished upload language files. Thanks
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Re: Bloodborne msgbnd.dcx and DLC files
No. Demon Souls use Edge compression and (I think) quickbms don't have support to this compression.ISKA wrote:This script working demons souls?
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Re: Bloodborne msgbnd.dcx and DLC files
Do you have any detail and link about this "Edge" compression?
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Re: Bloodborne msgbnd.dcx and DLC files
I'm really not sure about that, I just found EDGE instead DEFLATE on compression field on that dcx files, looking on internet I found a discussion about that, but i can't find the link right now... but they was talking about the PS3 SDK sources.
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Re: Bloodborne msgbnd.dcx and DLC files
Wulf2k have demons souls tools.
DeSBNDBuild and FmgEdit. .msgbnd unpack and repack fmg files unpack and repack but after edit not changed texts. I don't know maybe tools must fix ?
Tools screenshot: https://prnt.sc/kafbs6
First trailer dialogue: https://prnt.sc/kafc1w
King Allant the twelfth, by channelling the power of souls,
Im test on rpcs3 ps3 emulator
DeSBNDBuild and FmgEdit. .msgbnd unpack and repack fmg files unpack and repack but after edit not changed texts. I don't know maybe tools must fix ?
Tools screenshot: https://prnt.sc/kafbs6
First trailer dialogue: https://prnt.sc/kafc1w
King Allant the twelfth, by channelling the power of souls,
Im test on rpcs3 ps3 emulator