Cri Assets

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
GHOST DEAD
Posts: 218
Joined: Wed Jul 19, 2017 5:04 am

Cri Assets

Post by GHOST DEAD »

Hello Auigi

i got two Cri-Assets

-AWB
awb_afs2.bms can't support reimport2

-ACB
actually, i can't find anything to extract
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Cri Assets

Post by aluigi »

acb is an @UTF, basically the CPK archive without the CPK header. I guess cripaktools doesn't support it.
Anyway you can use a hex editor for locating the AFS2 file inside it, dump it on disk and use my script on it.
GHOST DEAD
Posts: 218
Joined: Wed Jul 19, 2017 5:04 am

Re: Cri Assets

Post by GHOST DEAD »

aluigi wrote:acb is an @UTF, basically the CPK archive without the CPK header. I guess cripaktools doesn't support it.
Anyway you can use a hex editor for locating the AFS2 file inside it, dump it on disk and use my script on it.


awb_afs2.bms can't support reimport2
can you update this script?
GHOST DEAD
Posts: 218
Joined: Wed Jul 19, 2017 5:04 am

Re: Cri Assets

Post by GHOST DEAD »

so... i looked at this format in my way's and you told me this is a CPK file without header,
actually, this is not a cpk file, i've send you a tool, but this tool wants a license for startup.
file created with this tool. maybe i can do it by hex editor for .acb, but your awb_afs2.bms can't support files in reimport2, i think you should update this script for awb file (Just for support Bigger size)
This file (awb) has some offset in header, but i remember you solved same problem in other script. for example in mgs5_stpl.bms(Set old file as x\00 and set a new offset for reimported file, so script must be update to create a new offset)

http://www.mediafire.com/file/b1cjzf5wn ... %20ADX.rar
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Cri Assets

Post by aluigi »

reimport2 can't work because the files are stored sequentially in the archive
GHOST DEAD
Posts: 218
Joined: Wed Jul 19, 2017 5:04 am

Re: Cri Assets

Post by GHOST DEAD »

aluigi wrote:reimport2 can't work because the files are stored sequentially in the archive


I did it by hex editor, but thanks, solved