Another Century's Episode R .flver
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Another Century's Episode R .flver
Need help with extracting .flver models. I tried some scripts for other FromSoftware games but they don't work for this game.
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Re: Another Century's Episode R .flver
Models are using tristrips for faces. Here two of the meshes from c25_001_00.flver:
H2O files for the above meshes:
You'll need Hex2Obj to make use of them.
H2O files for the above meshes:
You'll need Hex2Obj to make use of them.
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Re: Another Century's Episode R .flver
mark12 wrote:Both have the mesh combined at the centre instead of arranging them properly
What does it mean actually? The whole mesh groups, or different parts of the same character?
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Re: Another Century's Episode R .flver
Just ignore that
Here's a pic of the model. Imported with Demon Souls maxscript:
Max file if anyone wants it:
https://mega.nz/#!jJp3BYoQ!yjimZb_FrvSK ... P23e6dOFu4
Sadly the UV's are broken
Here's a pic of the model. Imported with Demon Souls maxscript:
Max file if anyone wants it:
https://mega.nz/#!jJp3BYoQ!yjimZb_FrvSK ... P23e6dOFu4
Sadly the UV's are broken
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Re: Another Century's Episode R .flver
is there a way to rip the textures as well ?
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Re: Another Century's Episode R .flver
Strife1989 wrote:is there a way to rip the textures as well ?
There's a script for Demons Souls but it could not extract all tpf's
youngmark posted a source code for extracting the models and textures but the links are dead
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Re: Another Century's Episode R .flver
Has anyone had any luck with extractions of the Mechs and Ships from this Game? I remember seeing something on Facepunch but the forum is gone.