Tao Feng: Fist of the Lotus [Xbox] .jwad archives

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
MarioSonicU
Posts: 116
Joined: Tue Dec 08, 2015 8:36 pm

Tao Feng: Fist of the Lotus [Xbox] .jwad archives

Post by MarioSonicU »

Anexenaumoon
Posts: 119
Joined: Sun Dec 27, 2015 10:22 pm

Re: Tao Feng: Fist of the Lotus [Xbox] .jwad archives

Post by Anexenaumoon »

Should be this script here:
Tao Feng: Fist of the Lotus
MarioSonicU
Posts: 116
Joined: Tue Dec 08, 2015 8:36 pm

Re: Tao Feng: Fist of the Lotus [Xbox] .jwad archives

Post by MarioSonicU »

Anexenaumoon wrote:Should be this script here:
Tao Feng: Fist of the Lotus

Heh, thanks. Kinda almost forgot about the script. However now i have these two file types - ptmf for models, and tdin for textures. Are there any tools to convert these to more usable formats like .obj/.dae/.fbx for models and .dae/.png for textures