apparently these *.ras files found in the 3DMark99Max software can't work with the max_payne_ras.bms script
3dmark99max_ras.7z
also included as an attachment file is the exe of said software itself, packed into a .rar file
3DMark99Max(PC) - *.ras
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Re: 3DMark99Max(PC) - *.ras
It's the correct script but it doesn't have the additional 32bit field in the header. Since there is no version tag it's not possible to guess if this field exists or not.
Open the script with a text editor and:
- replace the 2 occurencies of 0x24 with 0x20 (lines 12 and 13)
- remove the "get DUMMY long" at line 20
Open the script with a text editor and:
- replace the 2 occurencies of 0x24 with 0x20 (lines 12 and 13)
- remove the "get DUMMY long" at line 20
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Re: 3DMark99Max(PC) - *.ras
yeaaluigi wrote:It's the correct script but it doesn't have the additional 32bit field in the header. Since there is no version tag it's not possible to guess if this field exists or not.
Open the script with a text editor and:
- replace the 2 occurencies of 0x24 with 0x20 (lines 12 and 13)
- remove the "get DUMMY long" at line 20
i did exactly that, tested the script with this new edit and this is what i got
Code: Select all
- the script needs to load a pre-compiled function from the dll or code
MEMORY_FILE10
do you want to continue with this and any other requested dll/code (y/N)?
y
- library MEMORY_FILE10 loaded at address 0E680000
- function found at offset 0E680000
Error: incomplete input file 0: G:\UL_BENCHMARKS\3DMark99Max\data1\oem.ras
Can't read 26164 bytes from offset 003393ab.
Anyway don't worry, it's possible that the BMS script has been written
to exit in this way if it's reached the end of the archive so check it
or contact its author or verify that all the files have been extracted.
Please check the following coverage information to know if it's ok.
coverage file 0 58% 1977189 3367998 . offset 003393ab
Last script line before the error or that produced the error:
57 log FNAME OFFSET SIZE
this on the other hand is a patcher for at least two files out of Max Payne 2 Mod Tools so that RASMaker2.exe actually works with these *.ras archivesSiberian GRemlin wrote:Try this. http://www.ctpax-x.org/index.php?goto=files&show=69
it kinda works however so i'll keep this one for now
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Re: 3DMark99Max(PC) - *.ras
anyhow, here's rlmfc.dll in case just the exe isnt enough
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Re: 3DMark99Max(PC) - *.ras
Script 0.3:
http://aluigi.org/bms/max_payne_ras.bms
Luckily a sample of max payne ras was available in the original topic on this forum (well done Ekey!) and I was able to implement a work-around for guessing the type of archive
http://aluigi.org/bms/max_payne_ras.bms
Luckily a sample of max payne ras was available in the original topic on this forum (well done Ekey!) and I was able to implement a work-around for guessing the type of archive
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Re: 3DMark99Max(PC) - *.ras
good enough
did you examine the dll i just posted here though? i just want to know if ekey's code is accurate compared to that plugin or something
did you examine the dll i just posted here though? i just want to know if ekey's code is accurate compared to that plugin or something
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Re: 3DMark99Max(PC) - *.ras
The script works perfectly and Ekey's decryption is correct, no need to waste time on a dll.