How to translate the files of a game
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makc_ar
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by makc_ar »
Last edited by
makc_ar on Mon Jun 04, 2018 9:25 am, edited 3 times in total.
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Delutto
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by Delutto »
Street Fighter X Tekken M4S ToolBy Delutto
See Readme.txt for intructions.
Street_Fighter_X_Tekken_M4S_Tool_By_Delutto.7z
Updates:Code: Select all
06/17/2022
- Add support to PS3 version.
06/02/2018
- First release.
Last edited by
Delutto on Fri Jun 17, 2022 5:33 am, edited 1 time in total.
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makc_ar
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by makc_ar »
Thanks a lot Delutto!
.emz text files?
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Delutto
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by Delutto »
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makc_ar
- Posts: 1193
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by makc_ar »
Thanks Delutto!
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kosemen_76
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by kosemen_76 »
I tried it on the ps3 m4s package, it didn't work, what can I do? can you help me? Delutto
THANKS IN NOW
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Delutto
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by Delutto »
Post some file samples.
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kosemen_76
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by kosemen_76 »
Delutto wrote:Post some file samples.
Last edited by
kosemen_76 on Thu Jun 16, 2022 9:52 am, edited 1 time in total.
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h3x3r
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by h3x3r »
Looks quite simple...
Code: Select all
//------------------------------------------------
//--- 010 Editor v11.0.1 Binary Template
//
// File:
// Authors:
// Version:
// Purpose:
// Category:
// File Mask:
// ID Bytes:
// History:
//------------------------------------------------
BigEndian();
local int i;
char MAGIC[8];
ushort UNICODEFLAG;
ushort UNK0;
uint UNK1;
uint STRINGCOUNT;
uint UNK2;
uint64 UNK3;
struct {
for( i = 0; i < STRINGCOUNT; i++ )
struct {
uint IDSTROFF,REFSTROFF; //+32 bytes header
}ITEM;
}TABLE;
struct {
for( i = 0; i < STRINGCOUNT; i++ )
struct {
string IDNAME;
}IDSTRING;
}IDSTRINGS;
struct {
for( i = 0; i < STRINGCOUNT; i++ )
struct {
wstring REFNAME;
}REFSTRING;
}REFSTRINGS;
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Delutto
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by Delutto »
Same as the PC structure, just changed the endianess.
Tool updated.
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kosemen_76
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by kosemen_76 »
Thank you very much DELUTTO I may have thanked you a little late because of the time difference Greetings from Turkey