Street Fighter X Tekken .m4s

How to translate the files of a game
makc_ar
Posts: 1193
Joined: Sun Aug 17, 2014 7:27 pm

Street Fighter X Tekken .m4s

Post by makc_ar »

Last edited by makc_ar on Mon Jun 04, 2018 9:25 am, edited 3 times in total.
Delutto
Posts: 561
Joined: Tue Oct 13, 2015 1:26 pm

Re: Street Fighter X Tekken .m4s

Post by Delutto »

Street Fighter X Tekken M4S Tool
By Delutto
See Readme.txt for intructions.
Street_Fighter_X_Tekken_M4S_Tool_By_Delutto.7z

Updates:

Code: Select all

  06/17/2022
  - Add support to PS3 version.
 
  06/02/2018
  - First release.
Last edited by Delutto on Fri Jun 17, 2022 5:33 am, edited 1 time in total.
makc_ar
Posts: 1193
Joined: Sun Aug 17, 2014 7:27 pm

Re: Street Fighter X Tekken .m4s

Post by makc_ar »

Thanks a lot Delutto!
.emz text files?
Delutto
Posts: 561
Joined: Tue Oct 13, 2015 1:26 pm

Re: Street Fighter X Tekken .m4s

Post by Delutto »

makc_ar wrote:.emz text files?
*Textures
http://forum.xentax.com/viewtopic.php?f=10&t=3364&start=7
makc_ar
Posts: 1193
Joined: Sun Aug 17, 2014 7:27 pm

Re: Street Fighter X Tekken .m4s

Post by makc_ar »

Thanks Delutto!
kosemen_76
Posts: 4
Joined: Wed Jun 15, 2022 12:39 pm

Re: Street_Fighter_X_Tekken_M4S_Tool_By_Delutto.7z

Post by kosemen_76 »

I tried it on the ps3 m4s package, it didn't work, what can I do? can you help me? Delutto
THANKS IN NOW
Delutto
Posts: 561
Joined: Tue Oct 13, 2015 1:26 pm

Re: Street Fighter X Tekken .m4s

Post by Delutto »

Post some file samples.
kosemen_76
Posts: 4
Joined: Wed Jun 15, 2022 12:39 pm

Re: Street Fighter X Tekken .m4s

Post by kosemen_76 »

Delutto wrote:Post some file samples.
Last edited by kosemen_76 on Thu Jun 16, 2022 9:52 am, edited 1 time in total.
kosemen_76
Posts: 4
Joined: Wed Jun 15, 2022 12:39 pm

Re: Street Fighter X Tekken .m4s

Post by kosemen_76 »

THANKS I
h3x3r
Posts: 165
Joined: Wed Jun 01, 2016 5:53 pm

Re: Street Fighter X Tekken .m4s

Post by h3x3r »

Looks quite simple...

Code: Select all

//------------------------------------------------
//--- 010 Editor v11.0.1 Binary Template
//
//      File:
//   Authors:
//   Version:
//   Purpose:
//  Category:
// File Mask:
//  ID Bytes:
//   History:
//------------------------------------------------
BigEndian();
local int i;

char MAGIC[8];
ushort UNICODEFLAG;
ushort UNK0;
uint UNK1;
uint STRINGCOUNT;
uint UNK2;
uint64 UNK3;

struct {
for( i = 0; i < STRINGCOUNT; i++ )
    struct {
        uint IDSTROFF,REFSTROFF; //+32 bytes header
    }ITEM;
}TABLE;

struct {

for( i = 0; i < STRINGCOUNT; i++ )
    struct {
        string IDNAME;
    }IDSTRING;
}IDSTRINGS;

struct {

for( i = 0; i < STRINGCOUNT; i++ )
    struct {
        wstring REFNAME;
    }REFSTRING;
}REFSTRINGS;
Delutto
Posts: 561
Joined: Tue Oct 13, 2015 1:26 pm

Re: Street Fighter X Tekken .m4s

Post by Delutto »

Same as the PC structure, just changed the endianess.
Tool updated.
kosemen_76
Posts: 4
Joined: Wed Jun 15, 2022 12:39 pm

Re: Street Fighter X Tekken .m4s

Post by kosemen_76 »

Thank you very much DELUTTO I may have thanked you a little late because of the time difference Greetings from Turkey