Gemini Rue

How to translate the files of a game
Kerem123
Posts: 27
Joined: Fri Dec 01, 2017 5:42 pm

Gemini Rue

Post by Kerem123 »

I Want Translate This Game,Where Is The Language File ? :roll:
Delutto
Posts: 561
Joined: Tue Oct 13, 2015 1:26 pm

Re: Gemini Rue

Post by Delutto »

Extract the game executable: http://aluigi.org/bms/adventure_game_studio.bms
Texts in game28.dta file.

AGSTool
By SileNTViP
AGSTool.7z
Kerem123
Posts: 27
Joined: Fri Dec 01, 2017 5:42 pm

Re: Gemini Rue

Post by Kerem123 »

Delutto wrote:Extract the game executable: http://aluigi.org/bms/adventure_game_studio.bms
Texts in game28.dta file.

AGSTool
By SileNTViPAGSTool.7z


How Can I Use This Tool Can You Explain Step By Step ?
Delutto
Posts: 561
Joined: Tue Oct 13, 2015 1:26 pm

Re: Gemini Rue

Post by Delutto »

I never used this tool... but probably you need use the "TXT from DTA&CRM" on game28.dta.
ghylard
Posts: 77
Joined: Wed Oct 08, 2014 1:03 pm

Re: Gemini Rue

Post by ghylard »

edson
Posts: 2
Joined: Wed Jun 13, 2018 7:30 pm

Re: Gemini Rue

Post by edson »

Thanks for the vid, ghylard!
ToTheMadness
Posts: 6
Joined: Sun Jul 21, 2019 7:29 am

Re: Gemini Rue

Post by ToTheMadness »

Delutto wrote:Extract the game executable: http://aluigi.org/bms/adventure_game_studio.bms
Texts in game28.dta file.

AGSTool
By SileNTViPAGSTool.7z

Any idea on how to get a game.id file? It is needed for compiling .trs to .tra files. "AGS Translation Editor" creates and add it to .tra file so we cant access it directly but AGSTool is able to decompile tra file which gives a trs and game.id files. but on newer games, AGSTE crashes.
There is a sample of game.id in attachment.
ghylard
Posts: 77
Joined: Wed Oct 08, 2014 1:03 pm

Re: Gemini Rue

Post by ghylard »

SilentVIP has definitively stopped the development of AGSTool, so you have to try to find the game.id in another way.
Let's take Unavowed as example.

1) Open the game's exe file with a hexadecimal editor.
2) Search Adventure Creator Game File v2
3) The name of the game must be found immediately after the version of the file (for example for Unavowed it's 3.4.1.14
Image
4) The id is a 4-byte hexadecimal value that must be searched among all a pile of zero. This ID must be found shortly after the name of the game found previously and after 222.
Image
If you have trouble finding it you can use TRA Creator.exe but be careful the 0 is not taken into account.
Image
It's therefore advisable to use both methods together

So for now we have the name of the game "55.6E.61.76.76.6F.77.65.64" which is the name of the game and the key "D4.19.5A.09"
Let's open the hexadecimal editor to create our game.id file. Let's enter 55.6E.61.76.76.6F.77.65.65.64da.19.5a.5a.09 but the i.d. is not complete, the number of hexadecimal positions for UNAVOWED is missing at the beginning.
there are 8 positions. the final i.d. is therefore "08.55.6E.61.76.6F.77.65.65.64da.19.5a.09"
Image

ToTheMadness
Posts: 6
Joined: Sun Jul 21, 2019 7:29 am

Re: Gemini Rue

Post by ToTheMadness »

ghylard wrote:SilentVIP has definitively stopped the development of AGSTool, so you have to try to find the game.id in another way.
Let's take Unavowed as example.

1) Open the game's exe file with a hexadecimal editor.
2) Search Adventure Creator Game File v2
3) The name of the game must be found immediately after the version of the file (for example for Unavowed it's 3.4.1.14
Image
4) The id is a 4-byte hexadecimal value that must be searched among all a pile of zero. This ID must be found shortly after the name of the game found previously and after 222.
Image
If you have trouble finding it you can use TRA Creator.exe but be careful the 0 is not taken into account.
Image
It's therefore advisable to use both methods together

So for now we have the name of the game "55.6E.61.76.76.6F.77.65.64" which is the name of the game and the key "D4.19.5A.09"
Let's open the hexadecimal editor to create our game.id file. Let's enter 55.6E.61.76.76.6F.77.65.65.64da.19.5a.5a.09 but the i.d. is not complete, the number of hexadecimal positions for UNAVOWED is missing at the beginning.
there are 8 positions. the final i.d. is therefore "08.55.6E.61.76.6F.77.65.65.64da.19.5a.09"
Image


Thank you very much. I will use the method and see what happens.
I have one other question. Is there any to import font files larger than original one? for example Gemini Rue's original font which is ttf file has a really small size of 10kb and if you use quickbms to import something larger than that size, the game simply will not works and thinks that you are using the wrong exe. I tried to change the configs in trs file to make the game use another font file but so far, no luck.
the size problem is only limited for file size and not the whole exe since I replaced other font's with low sized ones in order to reduce the main exe file's size and replaced the main font with a higher size font and again, didn't work.
ghylard
Posts: 77
Joined: Wed Oct 08, 2014 1:03 pm

Re: Gemini Rue

Post by ghylard »

It's not necessary to reintegrate the new fonts into the exe.
The game will easily recognize the new fonts you have put in the main directory of the game. :D
falta
Posts: 23
Joined: Fri Jun 08, 2018 12:57 pm

Re: Gemini Rue

Post by falta »

ghylard wrote:SilentVIP has definitively stopped the development of AGSTool, so you have to try to find the game.id in another way.
Let's take Unavowed as example.

1) Open the game's exe file with a hexadecimal editor.
2) Search Adventure Creator Game File v2
3) The name of the game must be found immediately after the version of the file (for example for Unavowed it's 3.4.1.14
Image
4) The id is a 4-byte hexadecimal value that must be searched among all a pile of zero. This ID must be found shortly after the name of the game found previously and after 222.
Image
If you have trouble finding it you can use TRA Creator.exe but be careful the 0 is not taken into account.
Image
It's therefore advisable to use both methods together

So for now we have the name of the game "55.6E.61.76.76.6F.77.65.64" which is the name of the game and the key "D4.19.5A.09"
Let's open the hexadecimal editor to create our game.id file. Let's enter 55.6E.61.76.76.6F.77.65.65.64da.19.5a.5a.09 but the i.d. is not complete, the number of hexadecimal positions for UNAVOWED is missing at the beginning.
there are 8 positions. the final i.d. is therefore "08.55.6E.61.76.6F.77.65.65.64da.19.5a.09"
Image






I could not understand. What will I do? My file is like this:


Image

Image

Image

Can you help? tra creator doesn't work
anil523
Posts: 46
Joined: Tue Nov 13, 2018 5:10 pm

Re: Gemini Rue

Post by anil523 »

falta wrote:
ghylard wrote:SilentVIP has definitively stopped the development of AGSTool, so you have to try to find the game.id in another way.
Let's take Unavowed as example.

1) Open the game's exe file with a hexadecimal editor.
2) Search Adventure Creator Game File v2
3) The name of the game must be found immediately after the version of the file (for example for Unavowed it's 3.4.1.14
Image
4) The id is a 4-byte hexadecimal value that must be searched among all a pile of zero. This ID must be found shortly after the name of the game found previously and after 222.
Image
If you have trouble finding it you can use TRA Creator.exe but be careful the 0 is not taken into account.
Image
It's therefore advisable to use both methods together

So for now we have the name of the game "55.6E.61.76.76.6F.77.65.64" which is the name of the game and the key "D4.19.5A.09"
Let's open the hexadecimal editor to create our game.id file. Let's enter 55.6E.61.76.76.6F.77.65.65.64da.19.5a.5a.09 but the i.d. is not complete, the number of hexadecimal positions for UNAVOWED is missing at the beginning.
there are 8 positions. the final i.d. is therefore "08.55.6E.61.76.6F.77.65.65.64da.19.5a.09"
Image






I could not understand. What will I do? My file is like this:


Image

Image

Image

Can you help? tra creator doesn't work



Image


I found a current tool :)

Tool Perfect Working :D
falta
Posts: 23
Joined: Fri Jun 08, 2018 12:57 pm

Re: Gemini Rue

Post by falta »

anil523 wrote:
falta wrote:
ghylard wrote:SilentVIP has definitively stopped the development of AGSTool, so you have to try to find the game.id in another way.
Let's take Unavowed as example.

1) Open the game's exe file with a hexadecimal editor.
2) Search Adventure Creator Game File v2
3) The name of the game must be found immediately after the version of the file (for example for Unavowed it's 3.4.1.14
Image
4) The id is a 4-byte hexadecimal value that must be searched among all a pile of zero. This ID must be found shortly after the name of the game found previously and after 222.
Image
If you have trouble finding it you can use TRA Creator.exe but be careful the 0 is not taken into account.
Image
It's therefore advisable to use both methods together

So for now we have the name of the game "55.6E.61.76.76.6F.77.65.64" which is the name of the game and the key "D4.19.5A.09"
Let's open the hexadecimal editor to create our game.id file. Let's enter 55.6E.61.76.76.6F.77.65.65.64da.19.5a.5a.09 but the i.d. is not complete, the number of hexadecimal positions for UNAVOWED is missing at the beginning.
there are 8 positions. the final i.d. is therefore "08.55.6E.61.76.6F.77.65.65.64da.19.5a.09"
Image






I could not understand. What will I do? My file is like this:


Image

Image

Image

Can you help? tra creator doesn't work



Image


I found a current tool :)

Tool Perfect Working :D




My friend, I already have that tool. I'm trying for another game, it doesn't work in another game. First i need to do the following hex editor method. I did not understand how to do that either...
ghylard
Posts: 77
Joined: Wed Oct 08, 2014 1:03 pm

Re: Gemini Rue

Post by ghylard »

falta wrote:My friend, I already have that tool. I'm trying for another game, it doesn't work in another game. First i need to do the following hex editor method. I did not understand how to do that either...

What other game?
falta
Posts: 23
Joined: Fri Jun 08, 2018 12:57 pm

Re: Gemini Rue

Post by falta »

ghylard wrote:
falta wrote:My friend, I already have that tool. I'm trying for another game, it doesn't work in another game. First i need to do the following hex editor method. I did not understand how to do that either...

What other game?



Chronicle Of Innsmouth Mountains Of Madness. But the problem is solved. If you convert the tra file to trs and open it with notepad, it works. I was trying to get text from trs and it was only coming out in Italian. So I thought I should do the hex editor method...