Blue Toad Murder Files: The Mysteries of Little Little Riddle [PC|PAK]

Extraction and unpacking of game archives and compression, encryption, obfuscation, decoding of unknown files
runs
Posts: 2
Joined: Thu May 31, 2018 11:44 am

Blue Toad Murder Files: The Mysteries of Little Little Riddle [PC|PAK]

Post by runs »

Anyone can help to decompress this one?

I've attached a example .pak file of only 8kB. I believe that there is inside a html file.

I've tried with bmsquick and the search algorithm batch, but it gives me an error on a ZENXP script when the 650 scripts are reached.

The dump more accurated is the following one:

Code: Select all

PKò|k=úeV""GBR/Data/BaseCredits.html<rsmlversion="1000"><h1align="center">RELENTLESSSOFTWARE</h1><br/><h2align="center">ExecutiveDirectors</h2><palign="center">DavidAmor</p><palign="center">AndrewEades</p><br/><h2align="center">StudioManager</h2><palign="center">DannyIsaac</p><br/><h2align="center">OperationsManager</h2><palign="center">StuartDodman</p><br/><h2align="center">BLUETOADFRANCHISE</h2><h2align="center">SeniorProducer</h2><palign="center">DarrenTuckey</p><br/><h2align="center">AssistantProducer</h2><palign="center">JadeTidy</p><br/><h2align="center">ProjectManager</h2><palign="center">JonathanNapier</p><br/><h2align="center">PRandMarketingManager</h2><palign="center">HelenJones</p><br/><h2align="center">PCVERSION</h2><h2align="center">ProjectCo-ordinator</h2><palign="center">JamesBurford</p><br/><h2align="center">TechnicalDirector</h2><palign="center">BruceHeather</p><br/><h2align="center">TechnologyProgramming</h2><palign="center">AndyBuchanan</p><palign="center">LouisDeWet</p><palign="center">MarkLyhane</p><palign="center">AdamMamoany</p><palign="center">PaulRiga</p><palign="center">JamesRigby</p><palign="center">ScottRowlands</p><br/><h2align="center">GameProgramming</h2><palign="center">ChrisJones</p><br/><h2align="center">AdditionalGameProgramming</h2><palign="center">TimAidley</p><palign="center">EdwardEarl</p><br/><h2align="center">Online/Server-sideProgramming</h2><palign="center">SteveSmithard</p><palign="center">JamieMcDonald-Gibson</p><br/><h2align="center">LeadSoundDesigner</h2><palign="center">SteveGrimley-Taylor</p><br/><h2align="center">JuniorSoundDesigner</h2><palign="center">AndyBlack</p><br/><h2align="center">AdditionalArtwork</h2><palign="center">MorganRashand</p><br/><h2align="center">QATesters</h2><palign="center">TerryLee</p><palign="center">JonathanLeeShearn</p><palign="center">LiamWyatt</p><br/><h2align="center">VoiceArtist</h2><palign="center">TomDussek</p><br/><h2align="center">Testology</h2><palign="center">AndyRobson</p><palign="center">SteveAlves</p><palign="center">JustinAmore</p><palign="center">JeffBrutus</p><palign="center">SamRead</p><palign="center">MatthewSpencer</p><br/><h2align="center">Testronic</h2><palign="center">BartRochus</p><palign="center">JoRoosen</p><palign="center">KristofVandebeek</p><br/><h2align="center">ORIGINALGAMETEAM</h2><h2align="center">DesignDirector</h2><palign="center">PaulWoodbridge</p><br/><h2align="center">Designer</h2><palign="center">RubenFarrus</p><br/><h2align="center">SoundDesigners</h2><palign="center">TimAnsell</p><palign="center">DonalPhillips</p><br/><h2align="center">SoftwareEngineeringDirector</h2><palign="center">PaulBrooke</p><br/><h2align="center">GameProgramming</h2><palign="center">GrahamBlackwood</p><palign="center">JackPaine</p><br/><h2align="center">ToolsProgramming</h2><palign="center">BenGreenfield</p><br/><h2align="center">AdditionalGameProgramming</h2><palign="center">IanO'Hare</p><palign="center">ChrisPacey</p><br/><h2align="center">LeadGameSystemsProgrammer</h2><palign="center">SimonEvers</p><br/><h2align="center">GameSystemsProgramming</h2><palign="center">MarkPurser</p><palign="center">StuartWoollard</p><br/><h2align="center">ArtDirector</h2><palign="center">BenLee</p><br/><h2align="center">LeadArtists</h2><palign="center">JunShimoda</p><palign="center">GregSue</p><br/><h2align="center">SeniorAnimators</h2><palign="center">VolkerPajatsch</p><palign="center">SusieWright</p><br/><h2align="center">Animation</h2><palign="center">AlexCrowhurst</p><palign="center">JooyoenLee</p><palign="center">ChazScriven</p><br/><h2align="center">EnvironmentArtist</h2><palign="center">SteveLeney</p><br/><h2align="center">3DArtists</h2><palign="center">ChrisBritten</p><palign="center">DominicClubb</p><palign="center">Cao-HsinLee</p><palign="center">ScottLovelock</p><palign="center">MarkMontague</p><br/><h2align="center">PuzzleArtist</h2><palign="center">JacquesWingrove</p><br/><h2align="center">CGSupervisor</h2><palign="center">StewartJones</p><br/><h2align="center">TechnicalArtist</h2><palign="center">KristerLarsson</p><br/><h2align="center">Sidelines</h2><palign="center">SiniDowning</p><br/><h2align="center">ScriptWriter</h2><palign="center">IainLowson</p><br/><h2align="center">OutPostSoundLtd.</h2><palign="center">RobSpeight</p><br/><h2align="center">IT</h2><palign="center">TimHale</p><palign="center">DanKragh</p><br/><h2align="center">Administration</h2><palign="center">RachelAdams</p><palign="center">AlexBull</p><palign="center">LucyGarrad</p><palign="center">ChrisHorner</p><palign="center">AshleighJohnson</p><palign="center">MohamedKamel</p><palign="center">SarahMaynard</p><palign="center">HelenMoore</p><palign="center">ClaireOwens</p><palign="center">NickPook</p><palign="center">JasonThomas</p><palign="center">HelenVergelDeDios</p><palign="center">JoannaWigg</p><br/><h2align="center">SpecialThanks</h2><palign="center">BarryPrendergast</p><palign="center">NeilSoane,ChloeGiusti,BenPester</p><palign="center">SabrinaGasson,KeithStuart,EvaField</p><palign="center">DeWolfe,FivebyFive</p><palign="center">HeadFirst,KPM</p><palign="center">MiguTrademark,Redant</p><palign="center">Sarassin,VerticalSlice</p><br/><br/><br/><br/><h2align="center">.......................................</h2><br/><br/><br/><br/><h2align="center">LicenseforLua5.0andlaterversions</h2><palign="center">Copyright©1994-2010Lua.org,PUC-Rio.</p><palign="center">Permissionisherebygranted,freeofcharge,</p><palign="center">toanypersonobtainingacopyofthissoftware</p><palign="center">andassociateddocumentationfiles(the"Software"),</p><palign="center">todealintheSoftwarewithoutrestriction,</p><palign="center">includingwithoutlimitationtherightstouse,</p><palign="center">copy,modify,merge,publish,distribute,sublicense,</p><palign="center">and/orsellcopiesoftheSoftware,andtopermitpersons</p><palign="center">towhomtheSoftwareisfurnishedtodoso,</p><palign="center">subjecttothefollowingconditions:</p><palign="center">Theabovecopyrightnoticeandthispermissionnotice</p><palign="center">shallbeincludedinallcopiesorsubstantialportions</p><palign="center">oftheSoftware.</p><br/><palign="center">THESOFTWAREISPROVIDED"ASIS",WITHOUT</p><palign="center">WARRANTYOFANYKIND,EXPRESSORIMPLIED,</p><palign="center">INCLUDINGBUTNOTLIMITEDTOTHEWARRANTIES</p><palign="center">OFMERCHANTABILITY,FITNESSFORAPARTICULAR</p><palign="center">PURPOSEANDNONINFRINGEMENT.</p><palign="center">INNOEVENTSHALLTHEAUTHORSORCOPYRIGHT</p><palign="center">HOLDERSBELIABLEFORANYCLAIM,</p><palign="center">DAMAGESOROTHERLIABILITY,WHETHER</p><palign="center">INANACTIONOFCONTRACT,TORTOROTHERWISE,</p><palign="center">ARISINGFROM,OUTOFORINCONNECTIONWITHTHE</p><palign="center">SOFTWAREORTHEUSEOROTHERDEALINGSIN</p><palign="center">THESOFTWARE.</p><br/><br/><br/><h2align="center">.......................................</h2><br/><br/><br/><palign="center">WARNING:ItisaviolationofFederalCopyrightLawto</p><palign="center">synchronizethisVideoGamewithvideotapeorfilm,</p><palign="center">ortorecordtheMaster(s)embodiedonthisVideoGame,</p><palign="center">withouttheexpresswrittenpermissionofthecopyrightowner.</p><br/><br/><palign="center">Allrightsreserved.Anyunauthorisedcopying,</p><palign="center">reproduction,rentalorbroadcastoftheinformation</p><palign="center">containedinthisproductisaviolationofapplicablelaws.</p><br/><br/><br/><h2align="center">.......................................</h2></rsml>PKò|k=úeV""GBR/Data/BaseCredits.htmlPKGC"


But i do not know if it's the better and the most important thing, I do not know what's the algorithm.

Thanks.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Blue Toad Murder Files: The Mysteries of Little Little Riddle [PC|PAK]

Post by aluigi »

It's a semi-standard ZIP archive which means that it's a ZIP but some programs may not like it.
Use quickbms with this script:
http://aluigi.org/bms/zip2.bms
runs
Posts: 2
Joined: Thu May 31, 2018 11:44 am

Re: Blue Toad Murder Files: The Mysteries of Little Little Riddle [PC|PAK]

Post by runs »

Cool, it works. Thanks!

Now do you now how to compress the dir where I've modified some files?

Note: The reimport process is not valid because the file is greater than the original one.

Whit 7-zip does not work.
aluigi
Site Admin
Posts: 12984
Joined: Wed Jul 30, 2014 9:32 pm

Re: Blue Toad Murder Files: The Mysteries of Little Little Riddle [PC|PAK]

Post by aluigi »

Does that mean you have already tried creating a zip with 7-zip, renaming it as GBR.pak and using it in the game?

Reimporting wouldn't be possible anyway because the format uses CRC so it checks the content of the archive if it's correct.

Maybe try to remove GBR.pak from the game and put the files directly there, usually this method works. Remember to keep the original folders, so move whole content of the output folder and not the single files :)
jmgg
Posts: 48
Joined: Sun Jan 25, 2015 4:15 pm

Re: Blue Toad Murder Files: The Mysteries of Little Little Riddle [PC|PAK]

Post by jmgg »

Thanks Aluigi! works fine