I want to use these bms to disassemble the .s32 file.
I do not know how to modify bms and ask for help.
I would be very happy if someone could help me. Please. Good people. !!
bms -> s32totga - tgatos32??How do I fix it? [Grigma Intr online]
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Re: bms -> s32totga - tgatos32??How do I fix it?
Can't you just contact who made these scripts?
There is not even an information about the author, no results from the search engines (sprtotga.bms, tgatospr.bms, SPR32TOTGA, TGA2SPR32).
And what is this game?
There is not even an information about the author, no results from the search engines (sprtotga.bms, tgatospr.bms, SPR32TOTGA, TGA2SPR32).
And what is this game?
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- Posts: 2
- Joined: Sat May 26, 2018 8:45 pm
Re: bms -> s32totga - tgatos32??How do I fix it?
' http://www.thegreatmerchant.com/ '
It is a game called Grigma Intr online.
The game was made in 2002.
No producers found. The game engine uses a dedicated engine.
The configuration of the files " .spr " and " .s32 " consists of a txt file and an image file.
Spr files use 8 bits.
(Bitmap)
The s2 file uses 32 bits.
(tga)
spr -> txt file info ( 8bit -> 32bit )
HQTEAM_SPR32_BMP_INFO
STRIPE_NAME|SnakeTrap
EXTENSION|Spr
TOTAL_FRAME_NUMBER|48
WIDTH|450
HEIGHT|381
FRAME_BITMAP_LIST:
SnakeTrap0.tga
SnakeTrap1.tga
SnakeTrap2.tga
SnakeTrap3.tga
SnakeTrap4.tga
SnakeTrap5.tga
SnakeTrap6.tga
SnakeTrap7.tga
SnakeTrap8.tga
SnakeTrap9.tga
SnakeTrap10.tga
SnakeTrap11.tga
SnakeTrap12.tga
SnakeTrap13.tga
SnakeTrap14.tga
SnakeTrap15.tga
SnakeTrap16.tga
SnakeTrap17.tga
SnakeTrap18.tga
SnakeTrap19.tga
SnakeTrap20.tga
SnakeTrap21.tga
SnakeTrap22.tga
SnakeTrap23.tga
SnakeTrap24.tga
SnakeTrap25.tga
SnakeTrap26.tga
SnakeTrap27.tga
SnakeTrap28.tga
SnakeTrap29.tga
SnakeTrap30.tga
SnakeTrap31.tga
SnakeTrap32.tga
SnakeTrap33.tga
SnakeTrap34.tga
SnakeTrap35.tga
SnakeTrap36.tga
SnakeTrap37.tga
SnakeTrap38.tga
SnakeTrap39.tga
SnakeTrap40.tga
SnakeTrap41.tga
SnakeTrap42.tga
SnakeTrap43.tga
SnakeTrap44.tga
SnakeTrap45.tga
SnakeTrap46.tga
SnakeTrap47.tga
END_OF_LIST|
It is a game called Grigma Intr online.
The game was made in 2002.
No producers found. The game engine uses a dedicated engine.
The configuration of the files " .spr " and " .s32 " consists of a txt file and an image file.
Spr files use 8 bits.
(Bitmap)
The s2 file uses 32 bits.
(tga)
spr -> txt file info ( 8bit -> 32bit )
HQTEAM_SPR32_BMP_INFO
STRIPE_NAME|SnakeTrap
EXTENSION|Spr
TOTAL_FRAME_NUMBER|48
WIDTH|450
HEIGHT|381
FRAME_BITMAP_LIST:
SnakeTrap0.tga
SnakeTrap1.tga
SnakeTrap2.tga
SnakeTrap3.tga
SnakeTrap4.tga
SnakeTrap5.tga
SnakeTrap6.tga
SnakeTrap7.tga
SnakeTrap8.tga
SnakeTrap9.tga
SnakeTrap10.tga
SnakeTrap11.tga
SnakeTrap12.tga
SnakeTrap13.tga
SnakeTrap14.tga
SnakeTrap15.tga
SnakeTrap16.tga
SnakeTrap17.tga
SnakeTrap18.tga
SnakeTrap19.tga
SnakeTrap20.tga
SnakeTrap21.tga
SnakeTrap22.tga
SnakeTrap23.tga
SnakeTrap24.tga
SnakeTrap25.tga
SnakeTrap26.tga
SnakeTrap27.tga
SnakeTrap28.tga
SnakeTrap29.tga
SnakeTrap30.tga
SnakeTrap31.tga
SnakeTrap32.tga
SnakeTrap33.tga
SnakeTrap34.tga
SnakeTrap35.tga
SnakeTrap36.tga
SnakeTrap37.tga
SnakeTrap38.tga
SnakeTrap39.tga
SnakeTrap40.tga
SnakeTrap41.tga
SnakeTrap42.tga
SnakeTrap43.tga
SnakeTrap44.tga
SnakeTrap45.tga
SnakeTrap46.tga
SnakeTrap47.tga
END_OF_LIST|