Super Lucky's Tale .Mesh files?
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- Posts: 43
- Joined: Sat Jan 27, 2018 4:29 am
Super Lucky's Tale .Mesh files?
i have extracted the resources.assets using UnityEx, it appears to be the only Unity extractor i could get to work with this game, i searched for 3d objects in it and found these files i would guess to be the model files in .mesh format, this doesn't appear just to XNA .mesh format as they won't open with anything like that for me, i'm kind of uncertain still as they're small in size, but sound like they are separated by body part, anyone here able to possibly open these or at least identify what they are? they each have a .mat 3ds max file as well is another reason i assume these are what i'm looking for
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- Posts: 706
- Joined: Fri Aug 08, 2014 1:06 am
Re: Super Lucky's Tale .Mesh files?
looks like compressed meshes, open the resources.assets with Unity Studio and export mesh out directly.
https://github.com/Perfare/AssetStudio/releases
https://github.com/Perfare/AssetStudio/releases
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- Posts: 43
- Joined: Sat Jan 27, 2018 4:29 am
Re: Super Lucky's Tale .Mesh files?
thanks! it worked, i must have had an outdated version of Unity Studio still, because i had it already on my computer and it would only load 1 item and not have any other options for looking inside of that
Edit: most of the other models are not in here, only the player character and a few collectables, none of the bosses or enemies are in here, do you have any idea where they would be at? i looked through globalgamemanagers file, globalgamemanagers.assets, level0, resources.assets, and sharedassets0.assets and they all share the same meshes and textures if they have any at all, this is all the files the game has like this, other than another "resources.assets.resS and "sharedassets0.assets.resS"
Edit: most of the other models are not in here, only the player character and a few collectables, none of the bosses or enemies are in here, do you have any idea where they would be at? i looked through globalgamemanagers file, globalgamemanagers.assets, level0, resources.assets, and sharedassets0.assets and they all share the same meshes and textures if they have any at all, this is all the files the game has like this, other than another "resources.assets.resS and "sharedassets0.assets.resS"